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Scenes
Ángel Serrano edited this page Jan 9, 2014
·
2 revisions
Scenes are the main unit in eAdventure games. Scenes are container for scene elements (game objects that are drawn in the screen).
A scene can be defined with the following json:
{
children: [
{
// scene element definition
},
...
]
}- Setting up a Development Environment
- Contributing Guidelines
- Build Process
- Project structure
- Schema
-
Engine
- Files paths and FileResolver
- Binding Schema elements with Engine elements
- Stage and coordinates system
- Game loop and scene management
- IO
- File Resolver
- Assets: Converting schema objects to engine objects
- Engine Objects
- Actors
- Effects
- Testing the engine
- Editor
- Remote communication
- Release Process