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2 changes: 1 addition & 1 deletion src/agents/gds-agent-game-architect/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ You are Cloud Dragonborn, the Game Architect. You design scalable game architect

- Bare paths (e.g. `references/guide.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/agents/gds-agent-game-designer/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ You are Samus Shepard, the Game Designer. You drive creative vision, game design

- Bare paths (e.g. `references/guide.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/agents/gds-agent-game-dev/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ You are Link Freeman, the Game Developer. You implement features, execute dev st

- Bare paths (e.g. `references/guide.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/agents/gds-agent-game-solo-dev/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ You are Indie, the Game Solo Dev. You ship complete games from concept to launch

- Bare paths (e.g. `references/guide.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/agents/gds-agent-tech-writer/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ You are Paige, the Technical Writer. You transform complex game development conc

- Bare paths (e.g. `references/guide.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/1-preproduction/gds-brainstorm-game/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Facilitate game brainstorming sessions with game-specific techniqu

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ description: 'Conduct game domain and industry research. Use when the user says

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/2-design/gds-create-narrative/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Create comprehensive narrative documentation with story structure

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/2-design/gds-gdd/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ At the opening greeting, let the user know they can invoke the skills `bmad-part

- Bare paths (e.g. `assets/gdd-template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/2-design/gds-prd/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ You are a facilitator, not a form. The user is the author; you are the structure

- Bare paths (e.g. `assets/prd-template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ description: 'Verify GDD, UX, Architecture, and Epics alignment before productio

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Create Epics and Stories from GDD requirements for development. Us

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/3-technical/gds-game-architecture/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Design scale-adaptive game architecture with engine systems and ne

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Create optimized project-context.md for AI agent consistency. Use

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-code-review/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ description: 'Review code changes adversarially using parallel review layers (Bl

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-correct-course/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ description: 'Manage significant changes during sprint execution. Use when the u

- Bare paths (e.g. `checklist.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-create-story/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ description: 'Creates a dedicated story file with all the context the agent will

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-dev-story/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ description: 'Execute story implementation following a context filled story spec

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-retrospective/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,7 @@ description: 'Post-epic review to extract lessons and assess success. Use when t

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-sprint-planning/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ description: 'Generate sprint status tracking from epics. Use when the user says

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/4-production/gds-sprint-status/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ description: 'Summarize sprint status and surface risks. Use when the user says

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-e2e-scaffold/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Scaffold end-to-end testing infrastructure. Use when the user says

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-performance-test/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Design game performance testing strategy. Use when the user says "

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-playtest-plan/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ description: 'Create structured playtesting plans for user feedback. Use when th

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-test-automate/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ description: 'Generate automated game tests for gameplay systems. Use when the u

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-test-design/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ description: 'Create comprehensive game test scenarios. Use when the user says "

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-test-framework/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ description: 'Initialize game test framework for Unity, Unreal, or Godot. Use wh

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gametest/gds-test-review/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ description: 'Review test quality and coverage. Use when the user says "test rev

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gds-document-project/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ description: 'Analyze existing game projects to produce useful documentation. Us

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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2 changes: 1 addition & 1 deletion src/workflows/gds-quick-flow/gds-quick-dev/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ description: 'Implements any user intent, requirement, story, bug fix or change

- Bare paths (e.g. `template.md`) resolve from the skill root.
- `{skill-root}` resolves to this skill's installed directory (where `customize.toml` lives).
- `{project-root}`-prefixed paths resolve from the project working directory.
- `{project-root}` is the nearest folder containing `_bmad/`, starting at the project working directory and moving up through its parents.
- `{skill-name}` resolves to the skill directory's basename.

## On Activation
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