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Yoann Darche edited this page Oct 24, 2017
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6 revisions
Welcome to the PyLabyrinthe wiki!
Introduction
This project is a long term idea that aims to learn how to program... An d by the way to play with computer. The design of the game should be easy and that why I've take a lot inspiration from 80's games.
Choices
I would like to be able to run this program either on Linux / Raspbian or Windows platform, so I've decided to use [tkinter] as graphical engine. I think it is not the best one, but maybe the more easier one.
I've also use the pillow library in order to facilitate the alpha mix of layer to render the map.
[EDIT] Now the project aims to use pyGame instead of tkinter and pillow. The pyGameLabyrinthe branch is the new version, but still in translating all gfx instructions from tkinter to pyGame. This change is due to the needs to add some sounds to the game. And no real easy libs has been found yet except the one provided with pyGame.