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Fixed 2 issues with savemap #548
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This should honestly just be
"advdupe2/maps/"..mapname..".txt"and have the cvar deleted.Uh oh!
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Methinks some people might want to have multiple different saves for a single map
I think the ideal solution would be to implement some kind of save select system like the normal advdupe2 menu so you dont have to futz around with concommands, but that's out of my depth
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The we keep the cvar, its help text should be updated to specify this format.
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What stops you from just setting your
AdvDupe2_MapFileNameto something likemaps/gm_mymap/mysave.txtCurrently this change simply limits the files that can be used for map saves to the
maps/folderUh oh!
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Probably not much (Other than it seems to refuse to save files with / in their name), but your change made it so it saves to a different folder than it loads from, so when I tried to use the savemap function in this addon, I thought it was simply broken until I looked at the code, you'd have to move the file to the maps/ folder anyway as it currently is
it saving to the maps/ folder also separates it from normal dupes if someone were to use it on their client for whatever reason.
And I can't think of many reasons why someone would want to use the same save on multiple maps
Maybe a better solution would've been to update the wiki and give the cvar a description, but this way is the most intuitive I feel; save map with name, load save with the same name on the same map