Skip to content

feat: Forge 4.0 professional editor chrome and real asset import proof - #26

Open
venom3-byte wants to merge 85 commits into
mainfrom
forge-ue-visual-assets-2026-09-30
Open

venom3-byte wants to merge 85 commits into
mainfrom
forge-ue-visual-assets-2026-09-30

Conversation

@venom3-byte

Copy link
Copy Markdown
Owner

This PR addresses the visual asset proof issues identified in the current Forge build.

  • Removes the floating advanced-tool bar from the editor viewport.
  • Prevents runtime joystick/RUN/JUMP/FIRE controls from appearing while editing.
  • Adds a docked Editors entry point for advanced tools.
  • Expands source-asset intake and packages multi-file glTF dependencies before import.
  • Adds real 3D Vision acceptance using Khronos Fox.glb and saves a visual proof frame.
  • Adds regression checks for editor chrome and mobile-control isolation.

The proof remains Playwright/Vision driven with real browser input and real file.setInputFiles actions.

This branch has not been deployed

No deployments
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant