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utility-theory

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Decision-weighting AI for GameMaker. Utility scoring with response curves, per-target options, commitment, a frame-budget scheduler with priority tiers, and agents that learn from player choices: habit and preference models, re-ranking and prediction. Pure GML.

  • Updated Oct 13, 2026
  • Game Maker Language

Multi-agent systems (MAS) could play a pivotal role in realizing future intelligent workspaces, especially in building so-called artificial social systems, such as self-driving cars and multi-robot systems (MRS). For example, MAS/MRS cooperates to increase mission performance in many applications, including exploration, surveillance, defense, hu…

  • Updated Dec 11, 2022

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