4x4 Vehicle configurator using Three.js
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Updated
Jul 18, 2026 - JavaScript
4x4 Vehicle configurator using Three.js
3D city built entirely in Blender. I used react-three-fiber to render the Blender city map in the browser, and react-three/rapier for physics. More features are in progress…
Monorepo that hosts web clients for the flipper front, DMD and back screen.
A simple example of using Rapier2d on cocoscreater 3.8.x
Nova-X is a 3D obstacle game developed with React, Three.js (React Three Fiber), Rapier physics, and CSS. It challenges players to navigate a rolling ball and avoid a series of incoming obstacles, all set in a space-themed environment.
我的博客前端。
a creative full stack developer portfolio by Catherine Arnado. Built to showcase interactive web experiences and creative work with modern tech.
A 2D platformer game built with React Three Fiber (R3F) and integrated with LDTK (Level Designer Toolkit) for level design and physics using Rapier.
First in the world video to 3d physics playground pipeline
A thrilling 3D zombie survival game built with React, Three.js, and React Three Fiber. Navigate through a post-apocalyptic city environment while avoiding zombie hordes in this immersive web-based game.
Because the world definitely needed another React dev's 3D experiments. Watch as I turn perfectly good WebGL into questionable entertainment. Side effects may include excessive GPU usage and mild confusion. 🎪
A high-craft 3D voxel action-RPG in the browser: a procedural frontier of 10 biomes, four combat Aspects, distinct elemental spellcasting, ECS mobs, trading, and a boss climax. React 19 + Three.js (R3F) + Rapier physics. Playable on desktop, iPad & iPhone.
A 3D obstacle course game built with React Three Fiber, featuring a third-person character controller with movement and animations. Currently in early development, with plans for level completion, multiplayer, and collectibles.
This project is a 3rd Person Character Controller with Minimap built using React, Three.js (via React Three Fiber), and Rapier physics. It allows users to control a 3D character in various detailed environments, with real-time minimap tracking and smooth camera/character controls. The environments are GLB models, and the user can switch maps.
Multiplayer physics sandbox in space. Procedural planetoid clusters synchronized via SSE in a React Three Fiber + Rapier world.
A virtual 3D resume designed as an interactive game where a character explores a limited-size map. By visiting different structures, users unlock various resume sections.
A boilerplate to make infinite world games in JavaScript with threejs
Gripper Physics (基于 Rapier3D 的机械爪物理仿真)
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