Curvature-directed lines for conveying the shape of 3D SDF surfaces in a perceptually optimal manner
-
Updated
Apr 10, 2024 - HLSL
Curvature-directed lines for conveying the shape of 3D SDF surfaces in a perceptually optimal manner
Immersive 3D Tamil tea kadai portfolio — Three.js procedural WebGL, zero 3D models. ML Researcher · Systems Builder · Cloud (AWS/GCP) · Vigneshwar L
A state-of-the-art, high-fidelity engine for a composable system of sweep geometries and motion rails, with an intuitive API suitable for creative-coding libraries. Designed to efficiently minimize distortions, based on the double-reflection method for rotation minimizing frames, and a robust arc-length parameterization system.
Create RigidBodies by rotating a function around the y-axis
「3D分步交互平台」木工系列课程:做一盏榫卯灯笼
A self-contained Panda3D third-person movement template with smooth acceleration, jumping and gravity, obstacle collision, procedural geometry, and a follow camera.
AR application that recognizes 3D formulae and visualizes them in an AR environment
An asset-free Panda3D 3D platformer with six floating platforms, one coin per platform, camera-relative movement, jumping, timed victory, failure, and restart.
🥕🐰Bunny Flight started as an exploration of what procedural geometry and code-driven animation can achieve. There are no external models, no downloaded textures — every shape exists because someone defined its vertices by hand.
An asset-free Panda3D tower-climbing prototype with twelve staggered ledges, camera-relative movement, adaptive chase camera, timed victory, failure, and restart.
A 3D basket configurator for 3D printing with adjustable dimensions, wall patterns, and STL/3MF export.
A procedural Panda3D light-reflection puzzle where players place and rotate up to five mirrors to guide a beam into a target using deterministic ray geometry.
Modular C++ OpenGL rendering framework featuring a scene graph, procedural geometry, animations, and a spec-based builder API.
Blender Geometry Nodes as Max/Jitter externals — 254 objects, one per Blender node, so a geometry-node tutorial can be rebuilt in Max
Python geometry/STL primitives for 3D printing — meshes authored directly in code, no CAD, with printability verification
A procedural geometry engine for generative, fractal, and rep-tile 3D forms. Built with React Three Fiber, real-time parameter control, and a node-based authoring layer.** PolySculpt renders mathematically generated solids, fractals, rep-tiles, spirals, lattices and lets you sculpt them live: depth, scale, symmetry, and color, with direct export
Add a description, image, and links to the procedural-geometry topic page so that developers can more easily learn about it.
To associate your repository with the procedural-geometry topic, visit your repo's landing page and select "manage topics."