Skip to content

NPC use last known enemy position instead of live - #783

Open
erepb wants to merge 2 commits into
themrdemonized:all-in-one-vs2022-wpofrom
erepb:fix/ai-position-knowledge
Open

erepb wants to merge 2 commits into
themrdemonized:all-in-one-vs2022-wpofrom
erepb:fix/ai-position-knowledge

Conversation

@erepb

@erepb erepb commented Oct 24, 2026

Copy link
Copy Markdown
Contributor

two fixes:

  1. squads when sharing enemy info will transfer last known position instead of current.
  2. NPC will use last known position instead of current when deciding if they should fire or not

tested with debug NPC spawns.
first fix realistically only affects when player fights more than one faction (that are friendly to each other)
second one will allow NPC land (or not land) suppressive fire to the last known target location regardless of where target moved since

This branch has not been deployed

No deployments
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant