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…d log overlapping level changers
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it's now possible to replace any vanilla anomaly level with another one. technically not required to keep same vertices and vertex ids (from engine point of view). result is the same as all.spawn swap. built on top of #770 just because it changes documentation format
tested with https://www.moddb.com/mods/stalker-anomaly/addons/dead-city-north-expansion together with new levels and prypiat full at the same time