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Q-CTRL
- Santa Monica, CA
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04:27
(UTC -07:00) - https://www.linkedin.com/in/the-iron-ryan/
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cuda-conv-kernels
cuda-conv-kernels PublicHand-written CUDA convolution & classifier kernels for a VGG-style CNN, profiled on an NVIDIA Titan V, with a CuDNN comparison and a roofline performance model.
Cuda
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MPO_QFT
MPO_QFT PublicClassical simulation of the Quantum Fourier Transform as a Matrix Product Operator (zip-up algorithm), reproducing arXiv:2304.01751 — with an animation, runtime benchmarks, and error analysis.
Jupyter Notebook
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QuadTree-for-Unreal-Engine
QuadTree-for-Unreal-Engine PublicThis is a simple AActor position based quadtree developed for Unreal Engine
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RyansEngine
RyansEngine PublicA work-in-progress game engine made with C++ using OpenGL, glew, and QT. All math libraries were coded by myself. Also includes basic movement and rotation of drawn objects
C++
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Lazards
Lazards Public2D platformer developed with python using pygame. The player must reach the end of the level by dodging and killing enemies with his laser rifle. Game features procedural level generation using a w…
Python
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