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Kite

Native macOS SwiftUI git client to replace GitKraken for daily basic-flow work (fetch, pull, push, create branch, checkout) across repos under ~/Developer.

Target: macOS 15+, Xcode 16+, Swift 5.9+.

Prereqs

brew install xcodegen swiftformat swiftlint

You also need Xcode 16+ installed at /Applications/Xcode.app and Apple's Command Line Tools (for git).

Quickstart

xcodegen generate
open Kite.xcodeproj
# ⌘R to run, ⌘U to run tests

The Kite.xcodeproj bundle is generated from project.yml — do not edit it by hand. Any build-setting change goes through project.yml followed by xcodegen generate.

Install (Release build)

Build a signed-to-run-locally Release bundle:

scripts/build_release.sh

Drag build/Build/Products/Release/Kite.app into /Applications. The first launch from Finder triggers macOS's "unsigned app from an unidentified developer" dialog; right-click → Open → Open anyway. Subsequent launches don't prompt.

To install on a different Mac, re-run scripts/build_release.sh on that machine — the ad-hoc signature is machine-local.

Sanity-check the built bundle against the cancellation invariant:

scripts/smoke_launch.sh

It launches Kite, quits it, and verifies no leaked git subprocesses.

No DMG, no notarization in v1.

Command-line build & test

xcode-select on this machine may point at the Command Line Tools rather than Xcode.app. Every xcodebuild invocation must set DEVELOPER_DIR explicitly:

export DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer
xcodebuild -scheme Kite -configuration Debug build
xcodebuild test -scheme Kite -destination 'platform=macOS' -configuration Debug
swiftformat Sources Tests --lint   # swiftformat 0.61+ requires paths BEFORE --lint
swiftlint --strict

Do NOT run sudo xcode-select -s …; use the env var per-invocation.

Mission context

This project is executed by Claude Code agents following the mission package under .factory/missions/kite-v1/. Workers must read AGENTS.md and INTERFACES.md in that directory before touching any file.

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