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fix(pvm): admit complete game data sets - #614

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replghost wants to merge 59 commits into
feat/pvm-app-runtimefrom
fix/large-game-assets
Open

fix(pvm): admit complete game data sets#614
replghost wants to merge 59 commits into
feat/pvm-app-runtimefrom
fix/large-game-assets

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@replghost

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Pin pvm-host-runtime#45 so bridge-exported browser assets share the new bounded 128 MiB per-file and 256 MiB aggregate limits. This is required for complete LibreQuake PAKs.\n\nVerification:\n- cargo check -p truapi-pvm-host --features browser-assets\n- cargo test -p truapi-pvm-host --features browser-assets (2 passed)

replghost and others added 28 commits August 29, 2026 23:44
…nto integrate/pr540-motion

# Conflicts:
#	Cargo.lock
build(pvm): pin standalone runtime v0.1.10
…pvm-app-runtime

# Conflicts:
#	Cargo.lock
#	rust/crates/truapi-pvm-host/Cargo.toml
#	rust/crates/truapi-pvm-host/src/lib.rs
@replghost
replghost force-pushed the feat/pvm-app-runtime branch 2 times, most recently from ed97e55 to 0a2172d Compare September 9, 2026 17:16
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