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Document tower_damage_t and the hero_damage_t counter - #2991

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howardchung merged 1 commit into
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geracosta:tower-damage-docs
Oct 15, 2026
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howardchung merged 1 commit into
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geracosta:tower-damage-docs

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docs for two parser changes:

  • tower_damage_t, added in Add tower_damage_t parser#98: per-minute tower damage from the game's own counter, empty for replays that don't have it
  • hero_damage_t, moved to the game's hero damage counter in Take hero_damage_t from the game's counter parser#99. the current description says the final value matches hero_damage up to the last minute boundary, which only held for 204 of 250 players with the combat log sum; with the counter it does

no schema change: both live in the parsed blob.

odota/parser#98 adds tower_damage_t and odota/parser#99 moves
hero_damage_t to the game's own hero damage counter. Both now match
their scoreboard field up to the last minute boundary.
@howardchung
howardchung merged commit 525ced6 into odota:master Oct 15, 2026
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@geracosta
geracosta deleted the tower-damage-docs branch October 15, 2026 12:25
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