Jak II's own board code, ported from OpenGOAL, running in OpenRAC's native port.
Install · Controls · Build · How it works · Jak II parity
A mod that gives Ratchet Jak II's JET-Board.
- Jak II's real board logic. The states, physics, tricks and collision are Jak II's code, ported line by line.
- Its quirks too. Hovers, extended flips and the other speedrun glitches work as in Jak II.
- Grind any rail. Every grind rail in the game can be ridden, plus any edge Jak could grind.
- Tricks and combos. Spins, flips, grabs, boosts, with Jak II's names and points on screen.
- Ratchet's own style. He rides in clips made for him, with Clank on his back.
- Nothing from the discs. The board model, sounds and effects are made by this repo's tools.
- Get OpenRAC with mod interface 1.12 or newer.
- In the launcher, open the Mods tab.
- Paste
https://github.com/mateuszklysz/rac-boardand install. - Play Ratchet & Clank (PAL or NTSC-U) and press D-pad Up to get on.
The board takes these buttons only while Ratchet rides. On foot the game's controls are unchanged.
| Action | Pad | Jak II |
|---|---|---|
| Get on and off | D-pad Up (or D-pad Down, L2+R2, or R2) | R2 |
| Jump (hold for higher) | Cross | Cross |
| Spin (stick left or right), flip (stick up or down) | R1 or R2 | R1 |
| Grind a rail | Hold R1 or R2 with Cross | Circle or Square |
| Duck, duck jump, grabs in the air | L1 | L1 |
- No weapons or gadgets on the board: Ratchet puts his away and takes the wrench as he gets on, and Circle and Triangle do nothing while he rides. Square keeps the game's job.
- In a trick a faint ring under Ratchet points where the board's nose is (the light orange pointer), and a dot shows where he is going: land with the two together for the boost. Within 40 degrees counts, and the board eases straight as it lands.
- The spin, grind and duck buttons can be changed in the mod's settings (Jak II's layout too).
- Board camera (off by default) is Jak II's camera. The right stick swings it round.
- On a keyboard, B gets on and off (you can rebind it).
python3 tools/fetch_sdk.py # the OpenRAC SDK that sdk.lock pins, into .sdk/
cmake -S . -B build -G Ninja
cmake --build build
ctest --test-dir buildTo build against an OpenRAC checkout instead, pass -DOPENRAC_SDK=<checkout>/sdk.
Push a tag v<version> and the build workflow publishes a release the launcher can install.
| Page | What |
|---|---|
| How it works | The frame, the folders, the rails |
| Jak II parity | What is the same as Jak II, what changed, what is missing |
| Glitches | The board glitches the mod keeps |
| Contributing | Commit rules |
- OpenGOAL for the decompiled Jak II code the board is ported from.
- OpenRAC for the native Ratchet & Clank and its mod interface.
MIT (LICENSE). Files ported from OpenGOAL are also under OpenGOAL's ISC licence (THIRD_PARTY.md).

