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2 changes: 1 addition & 1 deletion dev-docs/modernuo-prerequisites.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ per-movement paths without a measurement, because shards run 12k+ spawners.

| PR | Change | Why ModernSpawner needs it | Submodule pin |
|---|---|---|---|
| [#2636](https://github.com/modernuo/ModernUO/pull/2636) | `SkillEvents.SkillChecked` (`Action<Mobile, Skill, bool>`, `Server.Misc`) raised from `SkillCheck.CheckSkill`; `InternalsVisibleTo("ModernSpawner.Tests")` on `Server.csproj` | D3 skill triggers subscribe cross-assembly (generated events are static dispatch inside UOContent); the test fixture can seed `Core._now` | no pin needed until the ModernSpawner wiring PR consumes it; that PR pins the submodule to the PR head, or to `main` if it has merged by then |
| [#2636](https://github.com/modernuo/ModernUO/pull/2636) | `SkillEvents.SkillUsed` (`Action<Mobile, Skill, bool>`, `Server.Misc`) raised once per attempt from the four `Mobile_SkillCheck*` handlers with the outcome; `InternalsVisibleTo("ModernSpawner.Tests")` on `Server.csproj` | D3 skill triggers subscribe cross-assembly (generated events are static dispatch inside UOContent); the test fixture can seed `Core._now` | no pin needed until the ModernSpawner wiring PR consumes it; that PR pins the submodule to the PR head, or to `main` if it has merged by then |

## Merged

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2 changes: 1 addition & 1 deletion dev-docs/product-spec.md
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ Status columns reflect the audit at `8935ca4`. "Target" is the v1 commitment.
| Proximity beyond 24 tiles | Stubbed | Range clamped with a warning; wider ranges need a ModernUO area-subscription API (tracked in `modernuo-prerequisites.md`) |
| Speech | Implemented | Kept; regex timeout; whether it may wake a stopped spawner is per-trigger (`wake:`) under **D2** |
| Kill | Stubbed | Wired via a new upstream `BaseSpawner.OnSpawnedDeath` hook (the creature-death event fires after the spawner link is cleared) |
| Skill | Stubbed - today `skill:` definitions parse and register, but nothing calls `ModernSpawnerEvents.OnSkillUsed`, so they never fire | `skill:` definitions are rejected at parse time with a visible error until the wiring PR subscribes to ModernUO #2636's `SkillEvents.SkillChecked` (**D3**); a trigger that cannot fire must not look configured |
| Skill | Stubbed - today `skill:` definitions parse and register, but nothing calls `ModernSpawnerEvents.OnSkillUsed`, so they never fire | `skill:` definitions are rejected at parse time with a visible error until the wiring PR subscribes to ModernUO #2636's `SkillEvents.SkillUsed` (**D3**); a trigger that cannot fire must not look configured |
| Game-time window | Partial | Constant derived from `Clock.SecondsPerUOMinute`; recomputed on map change |
| Wall-clock window | Partial | Day/month filters apply to the open edge only; weekly/monthly recurrence exposed |
| Legacy `timeofday` | Implemented | Retired in favour of `game_time_window` (importer maps to it) |
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