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docs: update the README contributing lines - #275

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nickyyOO merged 3 commits into
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docs/readme-help
Nov 1, 2026
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nickyyOO merged 3 commits into
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docs/readme-help

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@nickyyOO nickyyOO commented Nov 1, 2026 •

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All game code now compiles to the exact retail bytes, so the README no longer asks for help with matching C. It now points to the work CONTRIBUTING.md lists: names, structs, data and docs.

@nickyyOO nickyyOO added the documentation Improvements or additions to documentation label Nov 1, 2026 — with Claude
@nickyyOO nickyyOO self-assigned this Nov 1, 2026
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Decompilation progress

C_EXACT Change Matched bytes Functions C_FUZZY
All code 100.00 % — 3,547,932 / 3,547,932 B (—) 4,244 / 4,244 (—) 100.00 %
Boot executable 100.00 % — 354,504 / 354,504 B (—) 1,230 / 1,230 (—) 100.00 %
Game 100.00 % — 264,872 / 264,872 B (—) 850 / 850 (—) 100.00 %
SDK 100.00 % — 89,632 / 89,632 B (—) 380 / 380 (—) 100.00 %
Level overlays 100.00 % — 3,193,428 / 3,193,428 B (—) 3,014 / 3,014 (—) 100.00 %
Shared level code 100.00 % — 1,130,492 / 1,130,492 B (—) 1,583 / 1,583 (—) 100.00 %
Per-level code 100.00 % — 2,062,936 / 2,062,936 B (—) 1,431 / 1,431 (—) 100.00 %
Data in C Change Matched bytes
All data 62.81 % — 7,809,078 / 12,433,372 B (—)
Boot executable 26.98 % — 188,645 / 699,136 B (—)
Level overlays 64.94 % — 7,620,433 / 11,734,236 B (—)

No function changed its match state compared with main (9071100).

Compared with main (9071100). C_FUZZY uses main's last measurement.

@nickyyOO
nickyyOO merged commit 5667171 into main Nov 1, 2026
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nickyyOO deleted the docs/readme-help branch November 1, 2026 18:38
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