Graphics/Gameplay engineer and/or Tech-Artist, passionate about using tech to create beautful things.
- ๐ฎ Ex-Senior Gameplay/Rendering Engineer @ Keywords Studios, The Multiplayer Group
- ๐ Ex-Technical Artist @ Electronic Arts, Criterion (Battlefield 2042, Need for Speed Unbound)
- ๐ฆ Ex-Gameplay/Graphics Programmer @ Playtonic Games (Yooka Laylee and the Impossible Lair)
- ๐จโ๐ผ Founder @ RetroGig working on tools, templates and games
- ๐ฎ Tech Lead @ God Help Us All and Tidy Up History
- โ Maker of RetroJRPG a commercial tool/template to build 3D turn-based RPGs with Unity, published on the Unity Asset Store
- ๐ง Maker of Retro Horror Template, a commercial tool/template to build retro horror games with Unity and Unreal, published on the Unity Asset Store and FAB
- ๐บ Creator of GPUMan, a YouTube channel focused on the tech-art and rendering implementation of some techniques seen in games.
- โ Contributor in Overload, an open-source 3D game engine with Lua scripting.
- ๐ด I'm Spanish, from the Canary Islands
- ๐จโ๐ป You can take a look at my portfolio and my background by visiting my website josuecp.com
- ๐ซ You can contact me via any electronic mailing system at josuecp88@gmail.com
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