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docs: add the kneel length and health rules for roleplay - #19
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Pvp kneelSeconds and player.endKneel, player.setKeepHealthOnTravel, and setHealthRecovery(false) now holding over respawns and map loads.
Kheartz
marked this pull request as ready for review
October 24, 2026 21:41
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Documents the roleplay health rules merged to mod main in 8cbbac4d (a server owner's request).
Blocked until a contract with these APIs is published. The
testingcontract is still 1.9.2 without them, sodocs:checkfails here until the next mod contract publish. Re-run CI then and mark this ready.player.setHealthRecovery(false)now holds through both.kneelSecondsrule (default 4;0holds the kneel) andplayer.endKneel(), with a medic/revivesample. Covers standing up at full health (set less inplayerDownedEnd) and the game refusing a new kneel for about 0.6 s after a stand-up. Adds akneelSecondsrow to the rules table in Rules and relations.player.setKeepHealthOnTravel/getKeepHealthOnTravel. A respawn after a death still starts full.Checked locally against a contract built from mod main with services-cli 0.10.0:
docs:check(180 samples),build,docs:linksandgit diff --checkpass.