Signal Shift#4075
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Pull request overview
Adds a new Sprig game submission, “Signal Shift”, a turn-based puzzle where the player controls two linked agents with a mirror vs sync movement mechanic and limited sync charge.
Changes:
- Introduces a complete new game file with sprites, SFX, menu/HUD, and input handling.
- Adds 8 handcrafted levels with per-level starting charge, hints, and win/fail flows.
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| /* | ||
| @title: Twin Shift | ||
| @author: Atharv Mantri | ||
| @description: Guide two linked agents through a neon vault. The white agent follows your movement while the echo moves in reverse, unless you spend limited charge to synchronize them. Collect every signal shard, avoid corruption spikes, and dock both agents at their matching exits. | ||
| @tags: ['puzzle', 'strategy', 'original', 'sci-fi'] | ||
| @addedOn: 2026-07-16 |
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| /* | ||
| @title: Twin Shift | ||
| @author: Atharv Mantri | ||
| @description: Guide two linked agents through a neon vault. The white agent follows your movement while the echo moves in reverse, unless you spend limited charge to synchronize them. Collect every signal shard, avoid corruption spikes, and dock both agents at their matching exits. |
| mode = "mirror" | ||
| setMap(menuMap) | ||
| clearText() | ||
| addText("TWIN//SHIFT", { x: 4, y: 2, color: color`C` }) |
| addText("TWIN//SHIFT", { x: 4, y: 2, color: color`C` }) | ||
| addText("ONE INPUT. TWO", { x: 3, y: 5, color: color`F` }) | ||
| addText("DIRECTIONS.", { x: 5, y: 7, color: color`3` }) | ||
| addText("I: START", { x: 6, y: 11, color: color`4` }) |
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Your checklist for this pull request
Author name
Atharv Mantri
Author:
Atharv
About your game
What is your game about?
Signal Shift is an original turn-based puzzle game for the Hack Club Sprig console.
https://sprig.hackclub.com/share/lc6QNJDG019fm1JgEIF5
How do you play your game?
You control two linked agents at once:
The cyan agent follows your WASD input.
The purple echo normally travels in the opposite direction.
Press J to enter SYNC mode, making both agents move in the same direction.
Every SYNC movement spends one charge.
Yellow batteries restore two charges.
Collect every cyan signal shard, avoid red corruption spikes, and place each agent on its matching circular dock.
The game includes eight handcrafted and solver-verified levels, an animated-looking pixel-art menu, sound effects, hints, retries, move tracking, and a complete win screen. A shortest successful playthrough requires more than 100 movement inputs, so it comfortably provides over one minute of gameplay for a new player.
https://sprig.hackclub.com/share/lc6QNJDG019fm1JgEIF5
Code
Check off the items that are true.
/gamesdirectory.-s, or_s.Image (If an image is used)
/games/imgdirectory.