fix(ios): update orientations on fold / unfold (iPhone Duo) - #116
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Navigate logical layers of code changes, visualize relationships, and explore their blast radius. No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (4)
Included review availability: This review used your included allowance. Your plan provides up to 2 included reviews per hour; 1 remain after this review. 📝 WalkthroughWalkthroughOn iOS 16 and later, orientation updates now use application window-scene geometry. Device-orientation updates remain separate, and earlier iOS versions retain interface adaptation. The README adds guidance for iOS 27, system-applied updates, and foldable devices. ChangesiOS Orientation Handling
Priority: ➖ Normal Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Bug fix · Severity of issue fixed: Medium Sequence Diagram(s)sequenceDiagram
participant SceneGeometryListener
participant OrientationDirectorImpl
participant OrientationListeners
SceneGeometryListener->>OrientationDirectorImpl: Report scene geometry change
OrientationDirectorImpl->>OrientationListeners: Emit changed interface orientation
Merge Risk: ⚪ Minimal · up to Scene-based orientation reporting addresses the previously identified scene-selection issues. No actionable merge-blocking risk remains after normal checks. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to The inspected change remains confined to orientation requests and reporting inside the host application, with no identified privilege expansion. Concurrent-scene ownership and callback ordering remain unverified, so some uncertainty remains. Retained concerns Security review detailsSecurity Blast Radius
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- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
In @ios/implementation/SceneGeometryListener.swift:
- Around line 71-75: Update the scene geometry observation in
SceneGeometryListener to pass the observed scene into the callback, then update
OrientationDirectorImpl.onSceneGeometryChanged to use that scene for both
interface orientation and display-relative device orientation reads instead of
Utils.getCurrentWindow().
In @ios/implementation/Utils.swift:
- Line 86: Update getCurrentWindow() to search only UIWindowScene instances
whose session role is .windowApplication before checking their windows for the
key window. Keep the existing screen comparison so the application scene can
still switch between the Duo’s displays.
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README.mdexample/ios/OrientationDirectorExample.xcodeproj/project.pbxprojexample/ios/OrientationDirectorExample/AppDelegate.swiftexample/ios/OrientationDirectorExample/Info.plistexample/ios/OrientationDirectorExample/SceneDelegate.swiftios/implementation/OrientationDirectorImpl.swiftios/implementation/SceneGeometryListener.swiftios/implementation/Utils.swift
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- Drive the interface orientation from the window scene effectiveGeometry (KVO) on iOS 16+, so fold / unfold and orientations applied by the system in resizable environments are reported, even when the app is locked. - Read effectiveGeometry.interfaceOrientation instead of the deprecated UIWindowScene.interfaceOrientation. - Make the device orientation relative to the active display: the iPhone Duo inner display is mounted rotated by 90 degrees relative to the chassis. - Only emit orientation events when the value actually changes. Fixes #115 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…eset On iOS 16+ lockTo and resetSupportedInterfaceOrientations no longer update the interface orientation optimistically: the system might ignore the request (e.g. iPhone Duo inner display, where supported orientations are only a preference), so the scene geometry listener reports the actual value. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Revert the display-relative conversion of the device orientation: the library now exposes UIDevice.orientation as-is, matching what a native app reads. On iPhone Duo the device orientation is relative to the device body and does not change on fold / unfold. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Fixes #115
Why
On iPhone Duo (iOS 27.1) orientations were not updated when folding / unfolding, and the interface orientation got stuck. Reproduced on the iPhone Duo simulator:
UIDeviceorientation event. The scene moves to another screen (onlyUIScreen.didConnect/didDisconnect+ aneffectiveGeometrychange), but the library only listened toUIDevice.orientationDidChangeNotification, so it never updated.PORTRAITwhen unfolded. For portrait-only apps the library considers itself locked and never re-reads the interface. On the inner display, iOS 27 treats supported interface orientations as a preference and ignores them (resizable environment), so the interface rotates anyway.UIDevice.orientationis relative to the device body, and the inner display is mounted rotated by 90° relative to it. Following the discussion in Incorrect Orientations on iPhone Duo #115, the library reports it as-is, exactly like a native app reads it, instead of reinterpreting it.What changed
iOS
SceneGeometryListener(new): KVO on the window sceneeffectiveGeometry(iOS 16+), now the single source of truth for the interface orientation. Fold / unfold and orientations applied by the system are reported, even for locked apps. (The geometry is updated ~15–30 ms after the sensor notification, so it can't be read from the sensor callback.)effectiveGeometry.interfaceOrientationinstead of the deprecated (iOS 26)UIWindowScene.interfaceOrientation.UIDevice.orientationas provided by iOS (no conversion).lockTo/resetSupportedInterfaceOrientations(iOS 16+): no more optimistic interface updates. On the inner display iOS silently ignores the request (no error, no geometry change), so the actual orientation is reported through the listener.Docs
supportedInterfaceOrientations(for:)SceneDelegate variant for iOS 27 (the AppDelegate method is deprecated but still works), iOS 16+ async behavior afterlockTo, foldable devices section.The
onDisplayChangedevent (listenForDisplayChanges) was split out into a separate PR that builds on this one.Testing
UIDevice.orientationlockTo,unlock,reset(also from landscape), 4 rotations: no regressionsyarn lint,yarn expo-plugin lint,yarn typecheck,yarn testpass.Notes for reviewers
#available(iOS 16.0, *).isLockedsemantics unchanged: it reports whether a lock was requested. On the iPhone Duo inner display iOS ignores it, while the interface orientation always reflects what is displayed.🤖 Generated with Claude Code
Summary by CodeRabbit
Bug Fixes
Documentation