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Spirograph Generator

A modular system for creating complex mathematical art through composed transformations — a digital spirograph toy where you can stack effects, run parallel drawing arms, and smoothly drift parameters to create patterns impossible with physical tools.

Decay Shell Joe

Harmonograph + circle + translation running as simultaneous parallel arms, with rotation and parameter drift

The app

./run_gui.sh                    # open an empty pattern
./run_gui.sh some.ini           # open a pattern file
./run_gui.sh some.sheet.json    # open a saved sheet — patterns placed on paper

(./launch.sh still works and hands over to the same thing.)

Three columns: build the pattern on the left, look at it and arrange it in the middle, drive the machine on the right.

the app

The middle column has two tabs. Render (Ctrl+1) is the pattern being built, on its own, redrawn as you change it — no millimetres, just the shape. Paper (Ctrl+2) is a real sheet. It is drawn at a known number of pixels per millimetre, and every pattern on it is drawn through the same transform that writes the SVG the plotter gets — so a pattern 90 mm wide sitting 120 mm from the left edge is drawn 90 mm wide, 120 mm from the left edge, and plots there. Drag moves it by the millimetres the pointer crossed; the corner handle resizes it; the knob standing above its top edge turns it, snapping to a whole degree, or to fifteen with shift, with a protractor drawn while you turn. Arrow keys nudge by one, shift by a tenth; [ and ] turn by a degree, shift by fifteen; and the Turn box on the right takes an exact angle down to a tenth. A scale bar at the bottom says what the zoom means. Anything that reaches past the drawable area turns red and says so before you plot it.

On first run the script builds .venv/ and installs PySide6, NumPy and the AxiDraw API; without the last one the app still runs and the plotter controls say why not.

What it does

The pattern is a machine, and the window says so in four colours:

  • arm (amber) — adds a moving arm; the pen rides the last one. Circle, gear, harmonograph, pintograph, the wire surfaces…
  • carriage path (teal) — carries the whole mechanism along a line, an arc, a spiral, a rail.
  • table move (violet) — turns, grows, bends or wobbles the paper under what is drawn so far. Every table move says what it acts on: everything, or only the last arm (or last few) — the bracket beside the steps shows it.
  • clock (grey) — re-times every step after it: backwards, there and back, in steps, faster.

Build — the machine as a strip of steps, each with a picture of the drawing as it stands after that step. Add a step… opens a gallery of what every module draws. Click a step and its numbers appear underneath, with a slider beside every bounded one and a drift control (once, or there and back) on every parameter that can move over the draw. The slider's range is the range worth sweeping, not a limit: type a bigger number and it is taken, and the slider grows to hold it. (More repetitions want more points — raise Preview quality, and remember a plot samples for the paper, not the screen.) Hover any number and the explainer above the list shows that knob as pictures: the step on its own, rendered at five values from low to high with the current one marked — so "wave oscillations" or "pen hole" is something you can see before you touch it. Finishing — symmetry, pen lift, moiré, tile, clip — sits under the steps, because it happens after the ink is down. Clear empties the machine.

the explainer

One pattern in Build, one live copy on the paper. Place on paper puts what you are building on the sheet and links the two, so an edit redraws it there. New pattern starts a fresh one and leaves the paper alone — place one, start another, place that. Clicking a pattern on the paper brings it back into Build. Take off the paper — the red × on the selection, the Delete key, Remove in the sheet list, or the button in Build — takes it off the sheet and leaves it in Build, so nothing is ever lost by it. Emptying the machine takes its own copy off too: an empty machine draws nothing, and a picture no pipeline can make again has no business on the sheet.

Render shows the pattern and, over it, the machine: each arm as a segment in its colour from the pivot it turns on; a carriage path as the track it runs on, with the carriage riding it and the arms hanging from the carriage; a table move as the paper itself — a violet frame drawn where the paper was and where the move has put it at this moment, so a rotation turns it, a scale grows it, a bend bends it. Drag the scrubber (or press play) and the arms turn while the ink lays down. Pick a step on the left and what it contributes is drawn over the finished curve: an arm's own curve, a path's track, a table move's frame.

the machine

the gallery

Ideas — every pattern in the project drawn small, the hand-made ones first, with what each is made of in the machine's words. Click one to load it and take it somewhere else.

ideas

Surprise me (Ctrl+R) builds a pipeline from one of sixty-one recipes — ratios that close, decay rates that spiral rather than collapse, gear pairs whose common divisor leaves lobes instead of a smear — with a range around each number wide enough to keep surprising you. It says which recipe it used, and it does not repeat itself until it has been through most of them.

Files — every .ini in the project with its pipeline beside it, and every .sheet.json with what is on it, filtered as you type, one click to load.

the file list

Sheet — pick an AxiDraw model or a paper size, set a margin, and place as many patterns as you like. Each one carries a pen; the pen list says what that pen number means in ink and in name. The selected pattern's centre, width and angle are there as numbers for when dragging is not exact enough. Selecting a pattern — in the list or on the paper — brings its pipeline into Build, linked, so a change there redraws it on the paper and in Render. Clear takes everything off the sheet and leaves the pattern, the pens and the paper as they are.

Save sheet (Ctrl+Shift+S) writes the whole arrangement — the paper, the pens, and every pattern with its pipeline, position, size, angle and pen — to a .sheet.json. Open sheet (Ctrl+Shift+O, or one click in Files) brings it back exactly, regenerating the curves in the background. The file holds pipelines, not points, so it is a few kilobytes however much is on the paper.

Plot — speeds, pen positions, path reordering, manual jogging. Estimate motion-plans every layer without opening the serial port. Dry run rehearses the whole job with the pen up. Plot draws it, one layer per pen, stopping between them to ask for the next nib — and remembering which layers are already on the paper, so a stopped plot resumes rather than drawing them twice.

Alerts — Home Assistant, MQTT or a webhook, told when each layer finishes and which pen goes in next, so the wait happens somewhere other than beside the machine.

Room for the paper

A sheet 600 mm across does not want to share a window with two panels.

  • F11 hides the side panels and gives the sheet the whole window.
  • Ctrl+Shift+P puts the paper in a window of its own — drag it to a second monitor, F11 there for fullscreen, close it to bring it back. It is the same canvas widget, reparented, never a copy: two canvases would be two opinions about where a pattern is, which is the bug this program was rewritten to stop having.

the paper in its own window

How it is put together

spiro/pipeline/    the mathematics: the module table, INI <-> a pipeline
                   spec, the engine that runs one, and the randomizer's
                   recipes. No Qt, no plotter.
spiro/scene/       the sheet, in millimetres: paper, a placed item's box and
                   the one transform that places it, pens, and the SVG.
spiro/ui/          the window: canvas, panels, and the two worker threads.
axiplot/           the pen plotter, standalone — the in-process AxiDraw
                   driver, the layer loop, path optimisation, notifications.
                   Vendored from busy-python; see axiplot/VENDOR.md.
*.py at the root   the generators themselves (arc, harmonograph, rose, ...).

One millimetre is one unit throughout, and one user unit in the SVG that reaches the machine. There are no percentages of a widget anywhere in it.

./run_tests.sh            # every gate: 562 checks, no hardware, no network
./run_tests.sh scene      # just one
.venv/bin/python tests/eyetest_gui.py   # the window as pictures, one per step

The last one is the eyetest: it drives the window offscreen and saves a PNG of every state into tests/eyetest-results/gui/. Assertions cannot see a bracket on the wrong rows or a strip that hides its third step; the pictures are the test, and each one is read before a change to the window is called done.

Command Line

# Generate from an INI file
python main.py examples/spirograph_gear_simple.ini

# PNG output (requires cairosvg)
python main.py examples/harmonograph_simple.ini --png output.png

# Generate all examples
./generate_all.sh --output-dir ./output

How It Works

Pipeline Composition

Every pattern is a pipeline of modules. Generators create shapes, transforms modify them, and the output of each feeds into the next:

[pipeline]
modules = spirograph_gear, rotation, arc

"Generate a spirograph, rotate it while drawing, slide it along an arc."

Parallel Arms (Groups)

Modules separated by | in a group run simultaneously from the origin and their outputs sum — like independent drawing arms on a mechanical machine:

[arm]
type = group
modules = harmonograph | circle | translation

Each branch can itself be a serial chain:

[arm]
type = group
modules = gear1, slow_rotation | gear2, fast_rotation

Parameter Drift

Any parameter with an end_* variant smoothly interpolates over the draw. Instead of discrete copies, the value changes continuously as the pen moves:

[gear]
type = spirograph_gear
hole_position = 0.3
end_hole_position = 0.9    # drifts from 0.3 → 0.9 over the draw
tooth_pitch = 1.0
end_tooth_pitch = 2.5      # drifts from 1.0 → 2.5 over the draw

Generators

Module Description
spirograph_gear Classic two-gear spirograph (hypotrochoid/epitrochoid)
harmonograph Pendulum simulator — 2–4 pendulums with decay
lissajous Frequency-ratio curves (figure-8s, pretzels)
rose Rhodonea petal patterns: r = cos(k·θ)
circle Simple circle with radius drift
polygon Regular polygons (triangle, hex, etc.)
star_shape Pointed stars with inner/outer radii
spiral_shape Archimedean spirals
ellipse Oval with independent X/Y radii
surface 3D parametric surfaces (torus, Möbius, Klein bottle, etc.)
line Straight lines with timing control
rack Gear rolling around stadium-shaped track
spirograph_rail Gear rolling along a linear rail

Transforms

Module Description
rotation Spin the pattern around a point as it draws
scale Grow or shrink over time
translation Slide along a straight line
arc Slide along a circular arc
spiral_arc Slide along a spiral path
bend Warp flat geometry into a curve (X→angle, Y→radius)
damping Exponential decay envelope — pattern spirals toward a point
noise Smooth random perturbation (hand-drawn look)

Configuration

[output]
width = 800
height = 800
stroke_width = 0.3
stroke_color = #000000
background_color = #ffffff
margin = 0.08

[sampling]
initial_samples = 100000   # Dense samples for accuracy
output_samples = 10000     # Final point count after arc-length resampling
use_arc_length = true

See complete.ini for documentation of every parameter.

Requirements

  • Python 3.8+
  • NumPy
  • PySide6 (for the app; run_gui.sh installs it)
  • The AxiDraw API for plotting; without it everything but the machine works
  • Optional: cairosvg for PNG export from the command line

License

MIT

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Test of generative AI for a toy programming problem

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