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GAMMA Fixes and Tweaks

Small STALKER Anomaly/GAMMA override mods. Each first-level directory under fixes-and-tweaks/ or script-fixes/ is installable independently in Mod Organizer 2; the install root should contain that entry's README.md when present and gamedata/ directly.

Downloads: release page.

Mods

Flashing Inventory Highlights (FIH)

Adds pulsating flash for inventory / trading grid instead of a static highlight.

Features customizable options:

  • Pulse period;
  • Minimum and maximum brightness;
  • Color presets, and optional custom RGB sliders;

Path: mods/Flashing Inventory Highlights - elseform

It's Time To Stop (ITTS)

Tracks real-world playtime and helps you keep sessions from running longer than intended.

  • Adds total playtime and current-session rows to the PDA ranking tab.
  • Adds an optional real-life HUD clock with configurable placement, fonts, and colors.
  • Sends configurable session-threshold reminders, with optional repeats and a PDA beep.
  • Can progressively change the HUD clock color as a session crosses its warning thresholds.
  • Installs as a standalone MO2 mod with no load-order requirements or dependencies beyond stock GAMMA.

Path: mods/Its Time To Stop - elseform

Inspect Weapon Hotkey

Adds a configurable hotkey that plays the current weapon's existing inspect animation on demand.

  • Uses each weapon's own bore animation and sound, including grenade-launcher variants.
  • Only starts while the weapon is idle, avoiding reload, firing, and weapon-swap interruptions.
  • Provides MCM settings for enable state, key, modifier, and single-press or double-tap activation.
  • Includes English and Russian localization and falls back to J when MCM is unavailable.

Path: mods/Inspect Weapon Hotkey - elseform

SHADER FIX - D3DMetal Missing Reflex Reticles and Scopes Fix

Compatibility shader overrides for running GAMMA through D3DMetal/DXMT on macOS.

  • Restores red-dot and holographic sight reticles that can disappear under D3DMetal.
  • Fixes scope lens-edge artifacts caused by NaN-producing sphere projection math.
  • Fixes night-vision scope tint initialization for strict HLSL compilers.
  • Fixes thermal scope garbage or black output caused by uninitialized cold-pixel color data.
  • Load after 3DSS, Boomsticks & Sharpsticks, Parallax Reflex Sights, and any other optic shader override.
  • Clear appdata/shaders_cache/ after installing.

Path: fixes-and-tweaks/SHADER FIX - D3DMetal Missing Reflex Reticles and Scopes Fix

SCRIPT FIX - Dynamic Dialog UI - Demonized - Camera Twitching In Dialogue

Script override for 267- Dynamic Dialog UI - Demonized.

  • Keeps dialogue zoom and Camera focus on NPC behavior enabled.
  • Captures a stable NPC focus point when dialogue opens instead of sampling the animated bip01_head bone every frame.
  • Applies the captured head-height offset to the NPC root position so the camera still follows real NPC movement.
  • Load after 267- Dynamic Dialog UI - Demonized.

Path: script-fixes/SCRIPT FIX - Dynamic Dialog UI - Demonized - Camera Twitching In Dialogue

SCRIPT FIX - G.A.M.M.A. Arti Recipes Overhaul - Game Crash on Ammo Autolooter Disassembly

Script override for G.A.M.M.A. Arti Recipes Overhaul.

  • Prevents a fatal crash when the autolooter tries to disassemble non-favorited ammo with missing or empty parts data.
  • Guards empty ammo lists, missing parts sections, missing parts lists, and empty parsed parts lists before consuming ammo or degrading tools.
  • Load after G.A.M.M.A. Arti Recipes Overhaul.

Path: fixes-and-tweaks/SCRIPT FIX - G.A.M.M.A. Arti Recipes Overhaul - Game Crash on Ammo Autolooter Disassembly

SCRIPT FIX - Kute's Free Zoom Rewrite - FOV Changes by itself

Script override for Kute's Free Zoom Rewrite.

  • Prevents temporary ADS/free-zoom FOV, HUD FOV, and mouse sensitivity values from being learned as the new baseline.
  • Reads persisted MCM option values first, falling back to live console values only when saved options are unavailable.
  • Load after Kute's Free Zoom Rewrite.

Path: fixes-and-tweaks/SCRIPT FIX - Kute's Free Zoom Rewrite - FOV Changes by itself

Tweaks

CONFIG TWEAK - No Grain Rads Effect

Config override that disables the radiation grain postprocess without changing radiation gameplay.

  • Comments out postprocess = postprocess_rad on the base radioactive zone.
  • Keeps radiation zone strengths, attenuation, hit type, and child zone definitions unchanged.
  • Load after mods that edit gamedata/configs/zones/zone_field_radioactive.ltx.

Path: fixes-and-tweaks/CONFIG TWEAK - No Grain Rads Effect

SCRIPT TWEAK - Silent First-pickup weapon inspection

Script override for first-pickup weapon inspection.

  • Prevents actor voice lines from playing during weapon inspection.
  • Keeps the inspection animations and first-pickup tracking behavior.
  • Includes a VArefined companion override; remove grok_doom_weapons_inspect_varefined.script if VArefined is not installed.

Path: fixes-and-tweaks/SCRIPT TWEAK - Silent First-pickup weapon inspection

Repository layout

  • fixes-and-tweaks/<Entry Name>/README.md: install notes, load-order notes, caveats, and changed files.
  • fixes-and-tweaks/<Entry Name>/gamedata/...: exact in-game override paths.
  • script-fixes/<Entry Name>/README.md: install notes, load-order notes, caveats, and changed files for promoted script fixes.
  • script-fixes/<Entry Name>/gamedata/...: exact in-game override paths for promoted script fixes.
  • mods/<Entry Name>/README.md: install notes and caveats for standalone mods (new functionality rather than fixes or tweaks).
  • mods/<Entry Name>/gamedata/...: in-game paths for standalone mods; files are new, not overrides.

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