Awc shader support#378
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…er, and various fixes)
Remove ShaderDisassembler (dxc.exe / fxc.exe shellout) — locating the Windows SDK shader compilers was unreliable across user installs and the async disassembly path added UI complexity for a feature that often returned an error string. The AWC shader viewer now renders only the parsed header block (stage/name, hash, sizes, register & CBuffer listing), which is fully derivable from the SGD2 parse with no external dependency. FXC shader disassembly is unaffected — that path uses SharpDX.D3DCompiler in-process via FxcParser. Also strip cross-workspace and ported-from comments from AwcShaderFile and FxcForm so the source stands on its own.
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