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update color-locked: quest bypass, disk cache, schema 91 - #1

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devinlematty wants to merge 30 commits into
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update-color-locked
Open

devinlematty wants to merge 30 commits into
masterfrom
update-color-locked

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@devinlematty

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Summary

  • Bumps color-locked to 9bfad2667c367b9e9a9d63c094b7e4b7782bd59c
  • Quest in-progress any-color bypass via hub sync
  • Local manifest cache for offline/manual mode
  • Updated hub listing description

Test plan

  • Plugin Hub CI passes
  • Sync with Color Lock group; quest gear bypass while in progress
  • Sync off: rules from disk cache after relaunch

Made with Cursor

devinlematty and others added 30 commits May 26, 2026 16:24
* Update 3d-weather

* Update 3d-weather

* Update 3d-weather to v1.2.4

v1.2.4
- Bugfix: No longer defaults to arctic biome when the season is winter
- Bugfix: WeatherManager arraylist is now handled to avoid ConcurrentModificationExceptions

* Update 3d-weather

Update to v1.2.5
- Allow players to use their in-game `Area Sounds` volume setting in place of the plugin's `Ambient Volume` setting

Credits: two-zee

* Update 3d-weather

v1.2.6
- Updated BiomeChunkMap to include new areas including Varlamore

* Update 3d-weather to v1.2.7

v1.2.7
- Config updated to show max weatherObjects in each category
- Bugfix: overlay rendering sometimes causing NPE
- Bugfix: altered threading to reduce burden on clientthread
- Bugfix: rendering weatherObjects on bridge tiles on planes > 0 would cause the overlay/underlay beneath to stop rendering

* Update creators-kit to v1.4.3

- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter

* Revert creators-kit because wrong branch

* Update 3d-weather

* Update 3d-weather

Added build standard

* Update 3d-weather
Co-authored-by: Cursor <cursoragent@cursor.com>
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