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Image alpha bug. #180

Description

@aholla

If you initially set the alpha to 0 with a time of 0, a new material is added. Subsequently, whne you go to tween the alpha back to 1 it does not tween the images alpha, it tweens the new materials alpha.

LeanTween.Alpha(image, 0, 0) // This looks like it is working

... /// later in the app

LeanTween.Alpha(image, 1, 0.5f); // This does not work, the images alpha remains at 0.`

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