A 3D Tic Tac Toe game built with Unity, featuring interactive gameplay, celebration effects, and an intuitive user interface.
Sim Tac Toe is a modern take on the classic Tic Tac Toe game, implemented in Unity with a 3D visual presentation. The game includes player controls, board management, pause functionality, and visual feedback for game events.
- 3D Gameplay: Immersive 3D board and game mechanics
- Interactive Board: Click cells to make your move
- Game Controls: Pause and resume functionality
- Visual Feedback: Celebration particles on game completion
- Camera Control: Dynamic camera movements for enhanced gameplay
- Instructions: In-game tutorial and help system
- Web Export: Playable in web browsers
- Assets/Scripts/: Core game logic and controllers
TicTacToe.cs: Main game logicBoardController.cs: Board managementPlayerController.cs: Player input and turn managementCellController.cs: Individual cell interactionsPauseController.cs: Pause/resume functionalityCameraController.cs: Camera control and animationsLightController.cs: Lighting effectsMarkerController.cs: Visual markers (X/O)Rotator.cs: Object rotation effects
- Unity (2021 LTS or later recommended)
- C# 7.3+
- Clone the repository
- Open the project in Unity Hub
- Load the main scene from Assets/Scenes/
- Press Play to start the game
- Left Click: Select a cell to place your marker
- Escape/Pause Button: Pause the game
- ESC: Resume or exit
The project is configured for web export and desktop builds. Use Unity's Build Settings to create standalone executables or WebGL builds.
This project is open source and available for personal and educational use.