Xenos are forced out of hiding when flamed#12698
Open
antlersss wants to merge 12 commits into
Open
Conversation
fira
approved these changes
Jul 23, 2026
fira
left a comment
Member
There was a problem hiding this comment.
I'm gonna go insane if i read one more bit of xeno code with layer / alpha logic
fira
requested changes
Jul 23, 2026
fira
left a comment
Member
There was a problem hiding this comment.
Actually look at /datum/action/xeno_action/activable/pounce/use_ability for what seems to be the correct way to unhide
Contributor
Author
|
I did look at that; it seemed to add an attack delay which I wanted to avoid. |
Member
|
Isn't the apply_cooldown just cooldown to hide again, rather than attack delay? |
Contributor
Author
|
You're right. Implemented it now, |
fira
approved these changes
Jul 24, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
About the pull request
Xenos will be forced out of hiding when exposed to flames, even with fire resistance boon.
Fixes #12683
Explain why it's good for the game
Xenos being able to hide under fires with fire resistance was marked as an oversight. I am sighting it.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>tags.Changelog
🆑
fix: Xenos can no longer hide under flames with the fire resistance boon.
/:cl: