Two behaviour changes landed during the engine work that a human should confirm
rather than a test:
-
Accel + brake together now leaves you at full speed (400), not 396.3.
The old number was an artefact of the two inputs being applied in sequence
at a fixed frame delta. The new one is arguably more correct and definitely
different — it makes holding both a no-op rather than a slight brake.
-
The combat computer is no longer an overlay. It moved when screens
gained their own contract; the information is the same but it does not sit
over the cockpit any more.
Neither is a bug report. Both are "is this what you want?", and only flying it
answers that.
Two behaviour changes landed during the engine work that a human should confirm
rather than a test:
Accel + brake together now leaves you at full speed (400), not 396.3.
The old number was an artefact of the two inputs being applied in sequence
at a fixed frame delta. The new one is arguably more correct and definitely
different — it makes holding both a no-op rather than a slight brake.
The combat computer is no longer an overlay. It moved when screens
gained their own contract; the information is the same but it does not sit
over the cockpit any more.
Neither is a bug report. Both are "is this what you want?", and only flying it
answers that.