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Confirm two playtest changes: accel+brake, and the combat computer #11

Description

@cgreening

Two behaviour changes landed during the engine work that a human should confirm
rather than a test:

  1. Accel + brake together now leaves you at full speed (400), not 396.3.
    The old number was an artefact of the two inputs being applied in sequence
    at a fixed frame delta. The new one is arguably more correct and definitely
    different — it makes holding both a no-op rather than a slight brake.

  2. The combat computer is no longer an overlay. It moved when screens
    gained their own contract; the information is the same but it does not sit
    over the cockpit any more.

Neither is a bug report. Both are "is this what you want?", and only flying it
answers that.

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