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Contributor readiness: MIT license, CONTRIBUTING, Code of Conduct, security policy, issue forms - #3
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… template; build Debug in CI Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NsvQRHFpDHDiXAohDDyjGZ
… limitations, roadmap, license Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NsvQRHFpDHDiXAohDDyjGZ
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NsvQRHFpDHDiXAohDDyjGZ
…1.0 doesn't include yet
…w to compile the shader locally
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Makes NotchFlow ready for outside contributors.
What's in it
docs/media/demo.mp4, 3.2 MB) recorded from the real app with demo projects;xcodebuildstep next to the universal Release build.The demo video
A real-time ScreenCaptureKit recording of NotchFlow's own window only (no wallpaper, menu bar or other apps), composited over a neutral backdrop like the README captures. The app ran as an isolated Debug build (
com.argahv.notchflow.demo, throwaway data folder), driven through the Debug channel and the real event bridge andPermissionRequesthook. Captions and a "Real app · demo data" label are burned in.Verification
On CI (
macos-15): Python bridge tests, project-diff check,swift test, Debug build, universal Release build and the Metal shader compile.Locally (macOS 27.0, Xcode 27.1, Swift 6.4), on this branch:
swift testpython3 -I Tests/test_bridge.pypython3 Scripts/generate_project.py+ diffxcodebuildbash Scripts/build.sh(Release)metal -c Resources/LiquidGlass.metalAKIAIOSFODNN7EXAMPLE), placeholder paths (/Users/someone) andgit@github.com. No deleted files in history. Images carry only pixel-dimension EXIF. No proprietary source or assets.bash Scripts/release.sh checkghall readyRepository settings already changed
Still needs the owner (security settings)
Settings › Code security (https://github.com/argahv/notchflow/settings/security_analysis):
Generated by Claude Code