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build: integrate Visual Studio editor package and update gitignore#121

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sotash merged 1 commit into
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feature/unity-vs-editor-package
Jul 13, 2026
Merged

build: integrate Visual Studio editor package and update gitignore#121
sotash merged 1 commit into
mainfrom
feature/unity-vs-editor-package

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@sotash

@sotash sotash commented Jul 13, 2026

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  • Added the Visual Studio Editor Unity package (com.unity.ide.visualstudio) to Packages/manifest.json to enable richer IDE integration (such as debugging and project generation).
  • Updated Packages/packages-lock.json with the new package and its resolved dependencies (com.unity.test-framework and com.unity.ext.nunit).
  • Updated .gitignore to ignore*.slnx to keep the repository clean of autogenerated solution files.

- Added the Visual Studio Editor Unity package (`com.unity.ide.visualstudio`) to `Packages/manifest.json` to enable richer IDE integration (such as debugging and project generation).
- Updated `Packages/packages-lock.json` with the new package and its resolved dependencies (`com.unity.test-framework` and `com.unity.ext.nunit`).
- Updated `.gitignore` to ignore`*.slnx` to keep the repository clean of autogenerated solution files.
@sotash sotash self-assigned this Jul 13, 2026

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Code Review

This pull request configures Visual Studio integration for the Unity project. It adds *.slnx to the .gitignore file, introduces a .vsconfig file to specify the Managed Game workload, and adds the Visual Studio IDE package (com.unity.ide.visualstudio) along with its dependencies to the package manifest and lock files. I have no feedback to provide.

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LGTM, thanks!

@sotash
sotash merged commit 76e80f7 into main Jul 13, 2026
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2 participants