Skip to content

Alarm giving false alerts/Going off non wilderness  #27

Description

@BinaryProductions

It started 2-3 days ago (4/8) with the alarm going off in dungeons outside of wilderness. I paid no mind as it wasn't a big deal but it is now going off while in wilderness w/o another player present. At first thought was they are out of render distance but I have verified several times and it is not the case. Can be time consuming to teleport away unnecessarily.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't workinghelp wantedExtra attention is neededwilderness player alarmPertains to the wilderness-player-alarm plugin

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions