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Outcome: the maintainer plays LitR from a deployment folder Modbench deploys, with no mod manager running, on Windows and Linux. Acceptance: on Linux, deploy LitR to a non-Steam game, launch it from a VS Code task and reach the main menu with every plugin loaded; then purge, and the folder holds only files deploy did not write. The same on Windows.
No due date•2/8 issues closedHygiene that serves no goal. Never closes.
No due date•20/24 issues closedOutcome: a LitR release ships from the instance Modbench maintains. Acceptance: Wabbajack compiles and publishes LitR. The tag cut here is v1.
No due date•6/6 issues closedOutcome: the maintainer installs and updates LitR's mods in Modbench, Nexus included. MO2 stays the launcher for the game and tools. Acceptance: one Nexus update and one FOMOD install, each done in Modbench alone.
No due date•19/20 issues closedOutcome: FPD, RegionSaves and M8r Sorter run as medit scripts, and Synthesis.esp is rebuilt or kept as a source mod. Acceptance: each script regenerates its patch, and git shows no unexplained diff against the xEdit-built patch.
No due date•0/2 issues closedOutcome: every exception from goal 2 is resolved by a Modbench feature or a change to LitR. Acceptance: a restore from the modlist repository and the downloads reproduces LitR, and a Wabbajack compile of LitR succeeds.
No due date•14/24 issues closedOutcome: every mod the maintainer authored (Nexus author WhiskyTangoFawks, or local-only) is a source mod with a remote and a submodule of the modlist repository. Acceptance: each one compiles with no Problems-panel error, and a Wabbajack compile of LitR succeeds.
No due date•5/5 issues closedOutcome: LitR is indexed, every plugin loads, every mod has a manifest or Modbench names why it cannot, and the first modlist commit exists. Acceptance: the exception list is complete, and a Wabbajack compile of LitR succeeds.
No due date•9/9 issues closed- No due date•10/14 issues closed