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🚑 Fix enter vehicle for vdtelemetry - #7

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Grisu118 merged 2 commits into
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fix-enter-vehicle-for-vdtelemetry
Sep 11, 2026
Merged

Grisu118 merged 2 commits into
mainfrom
fix-enter-vehicle-for-vdtelemetry

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@Grisu118

@Grisu118 Grisu118 commented Sep 10, 2026

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Summary by CodeRabbit

  • Bug Fixes

    • Fixed multiplayer telemetry behavior so vehicle entry and exit events from other players no longer affect the local player’s telemetry data.
    • Telemetry now updates only for the local player’s vehicle transitions.
  • Documentation

    • Added release notes for version 1.2.1.0 in English and German.
  • Chores

    • Updated the mod version to 1.2.1.0.

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coderabbitai Bot commented Sep 10, 2026

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Review Change StackReview Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Advanced

Run ID: 4b3b4a72-cecf-4a6a-8efb-00304710820d

📥 Commits

Reviewing files that changed from the base of the PR and between f611f9d and 06294dc.

📒 Files selected for processing (4)
  • .gitignore
  • AI.lua
  • AISpec.lua
  • modDesc.xml

Included review availability: Your plan provides up to 1 included review per hour; 0 remain after this review.


📝 Walkthrough

Walkthrough

The vehicle event handlers now ignore remote-player transitions for telemetry updates. The mod version and changelogs are updated to v1.2.1.0. Local IntelliJ and AI tooling files are added to .gitignore.

Changes

Multiplayer telemetry release

Layer / File(s) Summary
Local-player vehicle event handling
AISpec.lua
onEnterVehicle and onLeaveVehicle now trace events and update telemetry only for local-player vehicle transitions.
Version and changelog metadata
modDesc.xml, AI.lua
The version changes to 1.2.1.0. English and German changelogs document the multiplayer telemetry fix. The Lua history includes the same release entry.

Local tooling exclusions

Layer / File(s) Summary
Development file exclusions
.gitignore
The repository now ignores IntelliJ module files and local AI tooling settings.

Estimated code review effort: 2 (Simple) | ~10 minutes

Merge Risk: ⚪ Minimal · up to 06294

The change limits vdTelemetry vehicle updates to local-player transitions and records the v1.2.1.0 release; no merge-blocking risk is evident.

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 66.67% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 3 functions across 2 files. (2 skipped: 2… Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (4 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title identifies the main change: fixing vehicle-entry handling for vdTelemetry. It is concise and related, but it does not mention the multiplayer scope or vehicle-leave handling.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
Full details: Docstring Coverage

Explanation

Docstring coverage is 66.67% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 3 functions across 2 files. (2 skipped: 2 unsupported.)

  • Fix all pre-merge checks with AI
✨ Finishing Touches 💡 1
📝 Generate docstrings 💡
  • Create stacked PR
  • Commit on current branch
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch fix-enter-vehicle-for-vdtelemetry

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@Grisu118
Grisu118 merged commit b3f39c4 into main Sep 11, 2026
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