🚑 Fix enter vehicle for vdtelemetry - #7
Conversation
|
No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (4)
Included review availability: Your plan provides up to 1 included review per hour; 0 remain after this review. 📝 WalkthroughWalkthroughThe vehicle event handlers now ignore remote-player transitions for telemetry updates. The mod version and changelogs are updated to v1.2.1.0. Local IntelliJ and AI tooling files are added to ChangesMultiplayer telemetry release
Local tooling exclusions
Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: ⚪ Minimal · up to The change limits vdTelemetry vehicle updates to local-player transitions and records the v1.2.1.0 release; no merge-blocking risk is evident. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
Full details: Docstring CoverageExplanation Docstring coverage is 66.67% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 3 functions across 2 files. (2 skipped: 2 unsupported.)
✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
Summary by CodeRabbit
Bug Fixes
Documentation
Chores