A tool to help mod new sectors and gate connections in X4: Foundations. This tool provides an easy way to create clusters, define sectors within those clusters, and establish gate connections between them. It generates a fully working mod directory with all necessary XML files, making the modding process seamless.
- Clusters
- Sectors (4 per cluster)
- Gate connections
- Regions (minerals, gases)
- Unique Stations (wharf, shipyard, ..)
- Jobs (ship quotas)
- Factories (products)
- Custom Factions
- Procedural Galaxy Generation
- Go to the releases page of this repository and download the latest release. (https://github.com/Ven0maus/X4SectorCreator/releases)
- Unpack the compressed zip archive
- Run the executable file
- You can edit most entries by double clicking on them (clusters, sectors, connections, stations)
- You can right click a gate to rotate it
- You can use right-click hold and drag to resize a region's radius
- You can right-click on a cluster on the map view to quickly move it somewhere else
- Use Export/Import Config to save your setup so you can continue editing it later
- Press "Generate MOD".
- A prompt will appear asking for:
- The name of your mod folder. (Subsequently this is the name of your mod)
- A unique prefix to prevent overlap with other mods. (Prefered if you use your name to prevent conflicts with other peoples mods)
- Press "'Open XML Folder'"
Add the resulting folder of your chosen name in your gamedirectory/extensions folder and enable it in-game to see the results.
Using AI as a proofreading or brainstorming tool is acceptable. However, AI-generated code, documentation, or pull requests are not accepted. Contributors must author the submission themselves and be able to explain and justify every change.
This project is licensed under the GNU V2.0 License.
Happy modding!



