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The shelf, the options sheet, the notifications and the RetroAchievements panel in Ukrainian when the PS5's system language is Ukrainian (id 30), with the region names. Roboto already has Cyrillic: the atlas now bakes U+0400..U+045F plus Ґ/ґ (U+0490, U+0491).
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Description of Changes
Adds a Ukrainian translation of the frontend, the same way as the other languages in
fe_i18n.cpp: the shelf, the options sheet's hints and tabs, the notifications, the RetroAchievements account panel and browser, and the region names. It is picked automatically when the PS5's system language is Ukrainian (language id 30).ps5/frontend/fe_i18n.cppkUkrainian(all 95 entries) andkRegionsUkrainian; language id 30 maps toukps5/frontend/fe_text.cppps5/frontend/fe_i18n.hukin the codes)ps5/frontend/host/achievement_web_test.cppNotes on the translation:
%d/%sin the same order (SameFormat), so testers can still fix words in/data/PCSX2/lang/uk.txt.3,9 ГБ,105 МБ.Screenshots
Rendered with
fe_host(--lang 30), 1920×1080.The option names, values and hints in the sheet (Resolution, On/Off, the description under the list…) stay in English: they come from
fe_options.cpp/index.htmland are not translated in any language yet.Rationale behind Changes
Lets Ukrainian-speaking players use the app in their language, the same way as #62 does for Polish.
Suggested Testing Steps
ps5/frontend/host/test-achievement-web.sh(language 30 is in the format/key check).fe_host --lang 30: the screenshots above. Run here on Linux through lavapipe, 1920×1080.notify.*) are not covered by the screenshots.Did you use AI to help find, test, or implement this issue or feature?
Yes. (AI-assisted) An AI assistant rendered the
fe_hostscreenshots and drafted this description.