Hi, I'm an Unreal Engine programmer focused on gameplay systems, editor tools, and developer workflows.
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InterestEngine
InterestEngine PublicA standalone, deterministic C++20 attention-selection kernel for game NPCs.
C++
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UnrealProjectBootstrap
UnrealProjectBootstrap PublicA lightweight Windows tool that automatically checks build prerequisites, incrementally builds, and launches Unreal Engine C++ projects.
PowerShell
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