struct PersonalInfo<'a> {
name: &'a str,
description: &'a str,
mail: &'a str,
interests: Vec<&'a str>,
skillset: Vec<Skills>
}
type Skills = (&'static str, Vec<&'static str>);
impl PersonalInfo<'_> {
pub fn new() -> Self {
PersonalInfo {
name: "Philip Cramer",
description: "I am a software engineering student at DTU",
mail: "s224319@dtu.dk",
interests: vec!["Linux", "Programming", "Cyber Security"],
skillset: PersonalInfo::my_skills()
}
}
fn my_skills() -> Vec<Skills> {
vec![
("Advanced", vec!["Linux", "Rust", "Python"]),
("Intermediate", vec!["Go", "Bash", "Kotlin", "Terraform", "Docker", "Kubernetes"]),
("Beginner", vec!["C#", "Prolog", "Nix"])
]
}
}
Pinned Loading
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RustyOthelloAI
RustyOthelloAI PublicAI capable of playing the game Othello implemented in Rust
Rust
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k8sstormcenter/bob
k8sstormcenter/bob PublicSoftware Bill of Behavior: A vendor-supplied profile of runtime behavior for contrast in detection/response
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