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A Among Us mod that brings back the pre-2021 art style and overall feel of the game.

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ClassicUs

BepInEx IL2CPP plugin for Among Us that recreates the early-2021 "classic" look and feel.

BepInEx .NET License


Under Development

The mod is NOT finished yet, i simply decided to make all work open source. Expect:

  • Unfinished menus.
  • Zero/small amount of swapped hats.
  • Desynced animations.
  • Unplayable state.

The Asset Bundle won't be open-sourced for now due to technical limitations in its current implementation. At a later stage of development, the Unity project for the Asset Bundle will be available.

What it changes

Area Detail
Body Forces classic body mode
Main menu Replaces with a classic-style menu
HUD buttons Re-skins settings, map, chat, and friends list with classic assets
Lobby Adds a panel mirroring current options
Fonts Applies Arial font across major UI screens
Visuals Tweaks dead-body animations, meeting backgrounds, and task sprites

Requirements

Dependency Version Notes
Among Us 17.3 Latest
BepInEx 6.x BepInEx-Unity.IL2CPP
.NET SDK 6.0+ Build from source only

Build

dotnet restore ClassicUs.sln
dotnet build ClassicUs.sln

Output: bin/Debug/net6.0/ClassicUs.dll

To build and deploy directly into your Among Us install:

dotnet build ClassicUs.sln -p:AmongUs="C:\Path\To\Among Us"
# Places the DLL in <AmongUs>\BepInEx\plugins\

Install manually

  1. Build the project.
  2. Copy ClassicUs.dll → <AmongUs>\BepInEx\plugins\
  3. Launch the game with BepInEx enabled.

Credits

Asset bundle management code adapted from NuclearPowered/Reactor.


This mod is not affiliated with Among Us or Innersloth LLC, and the content contained therein is not endorsed or otherwise sponsored by Innersloth LLC. Portions of the materials contained herein are property of Innersloth LLC. © Innersloth LLC.


License

GPL-3.0

About

A Among Us mod that brings back the pre-2021 art style and overall feel of the game.

Resources

Stars

5 stars

Watchers

1 watching

Forks

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