Milestones
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- No due date•10/11 issues closed
The engine apart from StarLancer, so other space games can be made with it: StarLancer as one game on it, in a package of its own, the live objects apart from the original's memory layout, and an example game with open content.
No due date•0/11 issues closedShip, gun and missile behaviour read from data, so mods make new kinds of ships and weapons rather than variants of the original's: questions asked of a type in place of comparisons with the original's types, and every order through one descriptor.
No due date•0/2 issues closedA 0.9.x release retagged as 1.0, once the beta's feedback has been worked through and the mission editor is in, with final polish and playtesting of the whole campaign.
No due date•10/20 issues closedImprovements over the original, each documented as one and each possible to turn off: resolution, filtering, lighting, motion, textures.
No due date•34/90 issues closedNetwork games with the original's modes and rules, over a modern transport in place of DirectPlay.
No due date•2/18 issues closed