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A C++11 (and later) fixed point API that can be compiled with -0fast to allow the fastest program.

See FP_S_examples.cpp for quick examples.

See FP_S_global_functioning.cpp for many more details and examples.

Call Fixed_Point_Static.hpp in your program to use it. See also Fixed_Point_Static_operators.hpp for more available operators.

Use ENABLE_128_BITS flag at compile time to use 128 bits FP on x86_64 linux.

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A C++ API that allows easy manipulations of fixed point numbers

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