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One Formula That Demystifies 3D Graphics

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"One Formula That Demystifies 3D Graphics"

Source Code from this YouTube Video. Just open index.html in a Browser. Or go to https://tsoding.github.io/formula/

Demo that you can try (input your .obj or .glb): https://3dview.nizav.workers.dev/ The Source Code from this YouTube Video:

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Quick Start

$ git clone https://github.com/tsoding/formula
$ cd formula
$ iexplore.exe ./index.html

The repo is also deployed to GitHub Pages: https://tsoding.github.io/formula/

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Model

The model is provided by https://github.com/Max-Kawula/penger-obj

penger-obj

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One Formula That Demystifies 3D Graphics

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