Require:
- STALKER-Anomaly-modded-exes version at least 2025.08.23: Github.com
- MCM
- Delete your shader cash in launcher
Incompatible:
- Any PDA Reanimation\Reposition addons.
- 2D PDA Mode.
- Warfare mode (probably).
Additional features with:
- 3D INTERACTIVE PDA
- iTheon's PDA Taskboard
- Personal Adjustable Waypoint
- Autocomplete Tasks
- DAR Dosimeter Enhanced
- PDA Hacking
- Player Group Command
Useful addon-reletad links:
- GitHub
- G.A.M.M.A. Discord topic
- Anomaly Discord topic
For modpacks creators: I DO NOT allow to rip this addon apart, yet i allow to add it to your modpack without my permission.
Want to support me? Here is my Boosty, would be very happy :)
Ever thought that PDA and other devices is to good? Too useful? Too powerful? Yeah, probably not. The idea came to me from ZCP, where with one of the option you can turn your PDA into a brick - but it was not funny, or, interesting. So, i decided to create something better myself. And here it is - Fatal Error.
Features for PDA:
1. Fatal Errors for different levels, eg. Red Forest, during, or, after Emission or Psi Storm - sometimes you need to reboot your PDA (M by default) to fix everything (MCM Configurable).
2. PDA can break from Emission, Psi Storm, Electras, Pulse and Radiation. To repair PDA, you need to go to certain characters or use Device Repair Kit - you can craft it on workshop. To use it, just drag it on top of a broken PDA (MCM Configurable).
3. You can install upgrades for any of your devices.
4. Your PDA screen can break after receiving physical damage. Certain characters can fix it, or you can use Device Repair Kit (MCM Configurable).
5. New PDA tiers - watch the table below to find information. If Milspec PDA is installed, it will replace Military PDA. Almost all new PDA 3D models were taken from PDA REPLACER - BTTR by DAR213, so, if you like them, don't forget to also support\write a good comment\rate him.
6. You can access PDA BIOS to tweak some settings or to fix it if something went wrong.
7. Ability to change PDA UI after upgrade.
8. Deep integration with PDA Hacking - just watch the video below.
<iframe src="//www.youtube.com/embed/QwpRSt1Rx88" width="600" height="338" allowfullscreen="allowfullscreen"></iframe>
<iframe src="//www.youtube.com/embed/40SZEL9VN3E" width="600" height="338" allowfullscreen="allowfullscreen"></iframe>
<iframe src="//www.youtube.com/embed/NLTEHxSCfso" width="600" height="338" allowfullscreen="allowfullscreen"></iframe>
Battery system:
1. Every Device now require it own battery type (AAA, AA, C, D or F) - see device description to find out.
2. Batteries can be charged\discharged by Universal Power Device (UPD) - simple drag battery or UPD on top of each other - you will quickly understand how to use it. Can be obtained by crafting or at 3 trade level.
3. Every battery type has a unique mAh value. For example, an F-type battery will last a very long time, but it costs a lot and is very hard to find.
Custom shaders and glitch:
Glitch for PDA completely remade - every PDA has its own glitch visual effect and scale. Glitch can be caused by many different things - from PDA screen damage to getting hit by electra or having a Reactor №4 amount of radiation. There is also a small amount of persistent glitch (MCM Configurable).
Feature for Devices:
1. Devices can break from Emission, Psi Storm, Electras, Pulse and Radiation. To repair them, you need to use Device Repair Kit. For now, you can't repair them at certain characters (to lazy to add this). Work best with DAR (MCM Configurable).
Certain characters - Most of the technicians. Write a comment if i missed someone.
Addon Parts:
1. Main - main part of the addon with all gameplay features.
2. Storyline - small quest line + unique PDA at the end.
3. Cumulative Patch for G.A.M.M.A. (select only if playing G.A.M.M.A. with 518 addons).
4. Compatibility Patches.
5. Fixes - various fixes for various things.
If you play with BaS it is best to also install this fix: link
A small quest line, that you can start in Red Forest. Watch the video to find clues or read the spoiler below.
SPOILER ALERT - You need to find a broken PDA in a Red Forest in a Mine.
Credits:
Thanks to ReyYn, Melkumov, DЁS and Dungeon Master for voicing storyline characters (for now full voicing only available for commented-out quest, will be expanded to every single dialog in the future).
<iframe src="//www.youtube.com/embed/2TlquOHK7BM" width="600" height="338" allowfullscreen="allowfullscreen"></iframe>
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<iframe src="//www.youtube.com/embed/ymc_szlMfys" width="600" height="338" allowfullscreen="allowfullscreen"></iframe>
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You can suggest ideas and features and i will try to implement them. Also now you can suggest new quest for Storyline Part - just please keep them simple, not long and interesting.
Mods, modpacks and addons from which i took something:
1. PDA REPLACER - BTTR (All new 3D models - big thx DAR213).
2. Cr3pis Icons (icons).
3. Epilogue by Lexus2411 (Model for Kulon PDA, many different things and ideas).
People who helped a lot during development:
1. Lexus2411
2. VodoXleb
3. ᛈᚴᛖᛊᚹᛊᚶᚺⰓᛆᛋ
4. SaloEater
5. Flawless Sparklemoon
Changelog:
31/05/2026 - 1.7.9.4.1
- Fixed an issue with PDA Hacking where locked PDA can turn off during hacking and thus brick the PDA.
29/05/2026 - 1.7.9.4
- Fix for rare busyhands error when crafting new PDA.
- Fixes for integration with MilSpec PDA.
- Fix for CPU error with ALife Plus.
- Integration with PGC.
- MAC update.
08/03/2026 - 1.7.9.3
- Added integration with PDA Hacking - if you play with PDA Hacking you can "hack" your PDA to get it out from BSOD state (Safe Mode Boot will not help), hack Monolith Jammers to be able to use your PDA on Monolith territory without an upgrade (perfect if you use GETAC PDA) - and many more small details.
- New Safe Mode Boot screen.
- Many UI code optimization.
- MAC update.
- PDA will break if it get damaged too much from physical damage.
- Glowsticks upgrades fix.
- Fix for MilSpec.
- Some code changes.
31/01/2026 - 1.7.9.2
- NPC PDAs now fully mimic player PDA behavior. They can spawn in or become broken, display a BSOD, be overclocked, or require a reboot. NPC PDAs now utilize slot 8 (the standard PDA slot). NPC PDA will display random nickname, Security Code and random CPU in BIOS.
- Added native compatibility for Milspec Progressive Mode.
- Fixed small bug in disabled storyline quest.
- Some code chandes/refactoring/logic improvements.
- Removed script to patch compatibility with AOEngine, work fine on AOE 0.5.5.7.
- ComPatch for DAR Dosimeter Enhanced.
- Fix for storyline PDAs not displaying damage on the screen.
11/01/2026 - 1.7.9.1
- Fix by SaloEater for correct integration with PAW.
22/10/2025 - 1.7.9
- Texture Optimization: Significantly reduced mod file size from 500 MB to 240 MB.
- Code Optimization: General code cleanup and performance improvements.
- Log Spam Fix: Cached objects for dynamic PDA apps to prevent spam in the game's log file.
- Device Damage System: All electronic devices can now become "damaged" instead of being broken outright. The head device has a 25% chance to become damaged. All other devices have a 75% chance to become damaged. Damaged Device Effects: Shutdown: Damaged devices may spontaneously turn off, with the frequency based on their damage level. NVGs (Beef's only): Will produce visual glitches. Flashlights: Will flicker intermittently.
- Devices Unreliability: (Renamed from "Passive glitch for PDA"). When enabled, even undamaged devices have a small chance to turn off. A setting of 1% ensures this risk is always present. This also causes glitches for PDAs, maintaining previous behavior.
- Shutdown Timers: New settings to define the minimum and maximum duration for device shutdowns.
- BIOS: Fixed another cause of CPU crashes and implemented further code improvements.
- PDA Models: Fixed the AOE PDA 3.1 model.
- Companion Icons: PDAs are now processed upon game load to fix minor issues with companion markers on the minimap.
- Autocomplete: Certain PDAs now feature autocomplete functionality, while others do not.
- PAW: Integration adjusted so that specific PDAs cannot set PINs, use auto-tagging, etc.
- Taskboard: Rewrite killswitch for Taskboard button.
- Autopatch for G_FLAT's Msv Above Radiation Icon.
05/10/2025 - 1.7.8.5
- Fix for AOEngine BSOD crash.
- Redone FDDA and vanilla NVGs crash fixes.
- Removed 2 outdated/incorrect scripts.
- Fix for crash related to MHz CPUs.
- Fix for player map mark in G.A.M.M.A.
- New error/problem catcher.
- Fixes and changes for BIOS CPU Read.
- MAC Update.
- Added condition to disable the Taskboard MCM button when playing with a taskboard to prevent bypassing FE scripts.
- Standard checks for scripts and addons, ALPD has been removed.
- MAC apps now dynamically change based on the PDA model.
- Technicians can now fix BSOD.
- Removed the patch for Beef's NVGs.
- Community patches have been updated.
- New PDAs IRL descriptions.
- PDAs weight adjust to IRL weight.
- MT-55 Kulon now use C batteries.
21/09/2025 - 1.7.8.4.1
- I definitely did not put one wrong script last update on accident. Trust me.
21/09/2025 - 1.7.8.4.
- Integrated Mod App Creator [MAC].
- Fixed issue with BIOS randomly switching to other tabs.
- You can access BIOS through Launcher from MAC.
- Code changes.
- One new battery.
- 2 new batteries icons packs by Hunlight and chilichocolate.
- Fixed a typo in item_device.script for Beef's NVGs Improved.
- Cleaned up some xml, scripts and configs files.
- FOMOD description changes (especially BCSI ^_^).
- Changes in community patches.
- Removed denuvo, refactored AOEngine and Modded Exes checks.
- Ukrainian and French localization by Jevgenikus and Thundard.
- Jupiter crash fix.
- Switching from ALPD to normal scripts checks.
13/09/2025 - 1.7.8.3.
- Potential AOE-crash fix.
- Crash fix for getting AOE version from log.
- BIOS CPU now displayed correctly for any CPU, both Intel and AMD.
- BIOS code changes\improvements.
- Read only 1 log line instead of 15.
- FDDA Redone fix.
- Patch for Beef's NVGs Improved.
- Some other minor changes.
- PDAs with certain upgrades do not produce certain glitch.
- Code refactoring.
- New IRL PDAs names + Community Patch for old ones.
- Added new PDA Interface.
06/09/2025 - 1.7.8.2.1
- Fix for BSOD crash during emission. Failsafe added.
05/09/2025 - 1.7.8.2
- Fix for Vanilla and Beef's NVGs.
- Removed script for taskboard and some other outdated things.
- Another AOE fix. Check AOE Discord for further troubleshooting.
- Process devices by IsItem("device",section) instead of section:find("device_") or section:find("detector_").
- AOE denuvo fix.
- Beef's NVGs and FDDA Redone animation fix.
28/08/2025 - 1.7.8.1.1
- AOEngine 0.5 compatibility.
28/08/2025 - 1.7.8.1
- Interface upgrade added for PDA 4.0, Kulon and Military.
- Music player stop music if PDA broken.
- Heat Vision fix.
- BIOS Interface crash fix.
- Batteries script fixes\changes.
- No more duping batteries with UPD.
- No more news with broken PDA.
- Reduced high-tier batteries cost.
- GitHub page: https://github.com/Ncenka/Fatal-Error/tree/main
23/08/2025 - 1.7.8
- SSS Shader fix.
- Community patches updates.
- Slight BIOS changes.
- Secret things related to AOEngine.
- Denuvo added.
- Fix for Glowsticks.
- Now require THE MOST latest modded exes.
- Extreme script changes - process every PDA differently from other PDAs. No more hidden "broken" and "damaged" PDA. The whole system now work like a framework.
- Removed Patches for Heat Vision and Craftable Upgradable AF Detectors.
- Compatibility Patch for Beef's NVGs.
- Fixes. Many fixes. To lazy to write them.
- Some voice dialogs for Storyline added.
- MCM changes (text).
- PDAs splits into generations now.
- Tutorial file inside mod_folder\configs about all options for devices.
- Unbreakable devices have it written in their description.
- Storyline logic crashes\bugs fixes.
- Rehide Senya Snap for Storyline.
- UI setter for PDA. Every PDA have unique UI. UI can be changed through BIOS after getting upgrade for PDA.
30/07/2025 - 1.7.7.2
- FOMOD fix.
- Accumulated Radiation will be reduced if sleep.
- Light Reboot Mode in MCM (for potatoes).
- BIOS Main Beep sound changes (now display if PDA support or unsupport beep sound).
- New trash Military-type PDA - GETAC (can be looted from ISG and Military).
- Potential fix for rare crash for localization.
- Head Device can be broken if player receive damage to the head.
- Accumulated Radiation changes.
- Glitch changes.
- Script changes\code improvements.
- You can check Accumulated Radiation by dragging dosimeter over device.
- Kulon sounds updated.
- Community patches updates.
- Removed some upgrades for Military PDA.
22/07/2025 - 1.7.7.1
- Removed Compatibility Patch for Western Goods (native compatibility was added to Western Goods).
- Removed Compatibility Patch for 3D PDA - NEW INTERFACE (no need for it now).
- Added Debug to BIOS (only available if playing with Debug mode).
- FOMOD Fix.
- 3 new community patches.
- Some icons fixes.
- DX8\9 shader crash fix.
- Fixed crash when trying to inherit upgrades.
- G.A.M.M.A. 0.94 fix.
- Storyline script changes\improvements.
- Glitch changes.
- Accumulated Radiation will be set to 0 if PDA repaired by technician.
- PDA reboot animation fixes\improvements.
- Localization for future updates (thx No_Data and Stewbs).
- New Icons by Cr3pis.
13/07/2025 - 1.7.7 FOMOD
- FOMOD installer added.
12/07/2025 - 1.7.7
- Upgrade system redone - now every device has it own upgrades. Upgrades can be installed like in vanilla through mechanics and upgrade kits.
- Device Repair Kit fix for charging batteries.
- Glitch texture size reduced.
- Fix for Storyline crash.
- Accumulated Radiation save\load fix.
- Code improvements.
- Auto-description for if PDA do not support Taskboard or Interactive.
- Sounds error fix (thx Stalker_Boss).
- Increased font size for errors.
- Improvements for russian localization (thx ntrance).
- PDA Reanimation adaptation added.
- Manual Installation Patches added.
- Removed patch for Parallax Reflex Sights.
- Fix for radiation glitch calculations.
- Gamma craft fix (thx someone).
- Reboot and BSOD text fix.
- 3D PDA Mode will now be enforced if 2D PDA Mode is detected.
- Some other things that i can't remember.
02/07/2025 - 1.7.6.2.1
- Backported all shaders from DX11 to DX8\9\10 (DX8 were very significantly simplified).
- Fix for Radiation Glitch Scale.
- Some minor config changes.
- Optimized shaders.
30/06/2025 - 1.7.6.2
- Disappearing batteries on grad-drop fix.
- Fix for UPD Script.
- Main script rewritten.
- Many new reasons for glitch effects - damage from electra, screen damage would cause permanent glitch, passive glitch (MCM Configurable), etc.
- Shader improved, custom shader for every PDA.
- Performance improved by removing most of the actor_on_update.
- Useless MCM setting "Accumulated Radiation lower delay" was removed.
- Military and Kulon PDA reposition closer to screen.
- Remove Compatibility Patch for Milspec PDA (no need for it now).
28/06/2025 - 1.7.6.1.
- New sounds for every PDA (thx Lexus2411).
- Fix for BIOS nil-busy-hands error\crash (thx ☢ ᴬᴺᵀᴴᴼᴸᴼᴳʸ ²·⁰ | SYS · sᴇʀɢᴇɪ).
- Fix for DX8\9 icons.
- Fix for DX8\9 BIOS Interface.
- Fix for HD Inventory Icons Framework.
- Fix for glitch effect not appearing during emission and psy storm.
- Removed Cumulative Patch for Epilogue (put it by accident last update).
- Storyline NPC logic fix.
- Slightly changed damaged PDA screen.
- New glitch effect.
- PDA will reboot on batteries change (гречка idea).
25/06/2025 - 1.7.6
- Added BIOS - it can be used for some fine-tuning of the PDA. To access it, reboot the PDA and click the gear icon in the top-right corner.
- To fix a BSOD, you now need to boot the PDA in Safe Mode via BIOS.
- BSOD checks have been doubled in frequency.
- If a device or PDA breaks due to Accumulated Radiation, its value is now halved (x2 reduction) - this is to prevent equipment from breaking in "bursts".
- Added an "Overclocking" mode for the PDA. I’ll leave its purpose for you to discover. WARNING: Overclocking greatly increases the chance of PDA breaking and battery drain.
- Added a "Beeping" radius setting for the PDA in the MCM menu.
- Reworked compatibility patches.
- Added patches for Powered Exoskeletons and Western Goods.
- Added autopatch for Arszi Radiation.
- Fixed all device not breaking from radiation when the player has the "Lead Coating" upgrade for the PDA.
- Corrections to Russian and English localizations.
- Added a new quest, but since I didn’t have time to fully polish its start, you can only begin it by modifying a certain script :) .
- Added a cumulative fix for G.A.M.M.A. - it works correctly only if all 518 G.A.M.M.A. mods are enabled, otherwise, manual installation of all compatibility patches is recommended (thx OsterK).
- Rewrote the main PDA breaking script for various damage types - now it’s 3-4 times shorter.
- Added a config check to determine if an item is a UPD - this allows adding UPD functions to any battery or even an artefacts (though artefacts have a minor issue).
- Improved the "kludge" check for which dosimeter the player has (previously triggered on ANY item movement in the player’s inventory).
- Now you can't upgrade your PDA if you don't have PDA.
- Fixed various problems with NPC PDAs.
- A huge number of other changes that I can’t remember right now since I barely wrote a changelog - I’ll update it as I remember things.
26/05/2025 - 1.7.5
- If the player is in a No Map Location but stands on a high place, then player can access map (GugaRJ idea).
- The sounds of the Geiger counter and anomaly detector are now tied not to the difficulty but to whether the player has them in their inventory.
-Optional trilogy anomaly detector sound.
- Added a new additional Geiger counter that slightly better than vanilla one.
- Geiger counters are now passively drain power.
- The anomaly detector can now be crafted (requires a Dynamic Anomalies Overhaul to display the distance to the anomaly).
- Some localization changes and improvements.
- Split new 3D models and icons into different folders.
- Added 2x1 icons for PDAs.
- Technicians from the Outskirts of Pripyat and Jupiter have been added to the Certain Characters List.
- Some other changes.
21/05/2025 - 1.7.4.2
- Fix for charging detector with UPD.
- Fix for AAA batteries localization.
- Fix for incorrect localization in Craftable Upgradable AF Detectors.
- PDA Screen Damage code improvements.
- Increased power consumption for end-game devices, as it’s has been almost impossible to zero power on Svarog or the Oracle NVG.
- Fix for crash in Warfare Mode.
- Fix for Milspec PDA ComPatch crash when disassembling some items.
- Fix for texture of PDA 2.0.
19/05/2025 - 1.7.4.1
- Fixed crash when disassembling some items.
18/05/2025 - 1.7.4
- Added a battery system (took the idea - and only the idea - from Epilogue).
- Added a beep-beep sound for high-tier PDAs if someone is nearby (got from Epilogue, thx Lexus2411)
- Low-tier PDAs no longer show exact player location, direction, or companions (idea taken from Better PDA Progression, along with a small script to process companion icons).
- Fully switched to the Experimental version - the main script has been completely rewritten, reducing its size from 41K to 30K symbols, with many improvements and changes.
- Fixed incorrect PDA glitch processing caused by radiation.
- On first startup, the player’s PDA will take some time to boot - a small immersive addition.
- Added a fix for traders not selling addon items (requires the latest trade_autoinject, which is part of the fix).
- Increased logic priority for Storyline NPCs from 1000 to 2000 (there was a strange bug caused by one of the "NPC logic improvements" addons or similar).
- Replaced the Kulon and 4.0 PDA icons (took from Cr3pis Icons).
- Fix for icons on DX8.
- Added a delay between pressing the reboot button and the actual reboot - it now looks much more immersive.
- Added auto-localization for damaged and broken devices - no more need to manually create localization for every damaged or broken item.
- Added some script failsafes.
- Expanded the list of maps with no map signal: Darkscape (now there’s even less reason to visit it, even once in a playthrough), Grimwood (New levels).
- Mod items added to stashes and NPC loot.
- Uncountable amount of other small changes and fixes.
- Big thanks to everyone from Anomaly and Bosspack Discord servers who helped me to test version 1.7.4 - you're the best.
08/05/2025 - 1.7.3
- New 3D Models and Icons are now optional.
- Fix if playing with 3D PDA - NEW INTERFACE.
- Storyline - fix for missing localization.
- Fix for MCM localization.
- Fixes if PDA too far or too close (thx oxi-astra).
- Updated Experimental (just a little).
07/05/2025 - 1.7.2.4
- Hotfix for Hotfix for Hotfix for Hotfix.
- Fix for localization.
- Updated Experimental.
07/05/2025 - 1.7.2.3.2
- Hotfix for Hotfix for Hotfix.
07/05/2025 - 1.7.2.3.1
- Hotfix for Hotfix.
07/05/2025 -1.7.2.3
- Hotfix.
06/05/2025 - 1.7.2.2
- Fixed texture for Tier 0 PDA (thx DAR213).
- Attempt to fix wrong PDA position - need feedback.
- Russian localization improved (thx guns_bel).
- Experimental part added.
05/05/2025 - 1.7.2.1
- Fixed missing .omf file in main addon folder.
- Fixed PDA 4.0 and Milspec compatibility.
- All Compatibility Patches were updated to include new PDA tiers.
- Fixed wrong damage texture for PDA 1.0
05/05/2025 - 1.7.2
- New PDA tiers with different functionality. Watch the PDA table.
- New Reboot screen.
- New icons and 3D models for PDAs - took from PDA REPLACER - BTTR.
- Balance changes.
- Fixed crash with NPC PDA.
- Other small changes and fixes.
- Reintroduced Compatibility Patch for iTheon's PDA Taskboard.
02/05/2025 - 1.7.1.5
- Completely rewritten additional way of checking for Fatal Errors - now its work PERFECT.
- Monkeypatch completely rewritten - now its also work PERFECT.
- Completely fixed Encrypted PDAs for Storyline - now they work PERFECT.
- Small localization changes.
02/05/2025 - 1.7.1.4
- Hotfix for Storyline - fixed crash if player have no PDA in PDA slot.
02/05/2025 - 1.7.1.3
- Hotfix - fixed Encrypted PDAs for Storyline.
- UPD: Broke whole game.
01/05/2025 - 1.7.1.2
- Hotfix for English localization and Unique PDA Icon.
- UPD: Broke Encrypted PDA for Storyline.
01/05/2025 - 1.7.1.1
- Hotfix (thx Kumando for reporting).
01/05/2025 - 1.7.1
- New additional way of checking for Fatal Errors, which remove the top bar interface when needed.
- New way of rebooting PDA with animation. M by default, can be changed in MCM.
- Storyline Part - small quest with a unique PDA at the end. Took model from Gunslinger (thx Lexus2411).
- PDAs and all broken Devices can be disassembled (thx Stalker_Boss for reminding).
- Device Repair Kit can now be bought at any trade assortment level, not just 4.
- Fixed a way of duping PDAs via dialog and trade windows (thx to someone for reporting, but i don't remember nickname).
- Some other small corrections and bug fixes.
21/04/2025 - 1.7.0.2
- Mod now use monkeypatch for pda.script, instead of rewriting the original pda.script.
- Fixed unexplainable crash in Red Forest and Underground levels, that caused total failure of the whole game without crash report (thx Lexus2411 for testing).
- Blacklist expanded (thx Stalker_Boss for reminding).
- Compatibility Patch for iTheon's PDA Taskboard was removed, because now there is no need for it.
- Full compatibility added for 3D INTERACTIVE PDA.
- Small changes in localization. Some code fixes and improvements.
- thx ᛈᚴᛖᛊᚹᛊᚶᚺⰓᛆᛋ for testing 1.7.0 beta.
16/04/2025 - 1.7.0.1
- Hotfix
- Localization changes and corrections.
- Device breaking time during Emission or Psi Storm is now tied to... Nah, there is no point to explain this.
16/04/2025 - 1.7.0
- Devices can break from Emission, Psi Storm, Electras, Pulse and Radiation. Devices can be repaired by Device Repair Kit (PadlaMerc idea).
- PDA Repair kit renamed to Device Repair Kit.
- You can buy Device Repair Kit from technicians if you bring them lvl3 repair kit.
- Changes to code, fixes, corrections to Russian and English localizations, and various other things, that i don't even remember. New bugs are probably included.
- Technicians at Yantar and Central Pripyat were added to certain characters.
- Description changes.
06/04/2025 - 1.6.5
- Compatibility Patch for Personal Adjustable Waypoint.
- Small fixes for Russian and English localization.
03/04/2025 - 1.6.4
- PDA Reboot option added. You can Reboot your PDA through inventory to fix BSOD or Error 603 (full implementation of Эмпрю idea).
- Fixed crash from BSOD.
- Switched to .7z instead of .rar.
01/04/2025 - 1.6.3.1
- Fixed a bug with broken PDA being unrepairable through dialogs.
31/03/2025 - 1.6.3
- Compatibility Patch for Milspec PDA.
- Small corrections for English Localization.
31/03/2025 - 1.6.2
- Russian Localization has been fixed (thx Stalker_Boss).
- Slightly changed/improved/fixed PDA battery inheritance.
- Slight localization changes.
27/03/2025 - 1.6.1
- Hotfix.
27/03/2025 - 1.6
- PDA screen can break after receiving physical damage (My own idea).
- BSOD MCM Settings.
- BSOD now actually can show BSOD, not just PDA Recovery System. Was partially broken in v 1.5.
- Compatibility Patch for Parallax Reflex Sights.
- Once again, code was VERY SIGNIFICANTLY rewritten.
- Mod size fix.
- Compatibility with other mods are probably much lower now, because of new PDA screen damage.
- Fatal Error for underground locations was rewritten.
- PDA battery charge are now properly inherited.
- If player are Monolith or Sin, PDA will not be jammed by Monolith.
23/03/2025 - 1.5
- PDA can enter BSOD or PDA Recovery System. Loading effect was taken from ANIMATION FOR LOOTING TAKES TIME (Partial implementation of Эмпрю idea, will try to implement fully in future).
- Slightly different Fatal Error for underground locations (Lexus2411 idea).
- All upgrade costs are now MCM configurable. Note: changes will not be reflected in dialogs (TheRoamingLoner idea).
- New MCM settings for Accumulated Radiation.
- MCM Settings was split in a three categories.
- Code has been significantly rewritten.
- New secret Fatal Error Screen.
- Some other stuff, that i can't even remember.
18/03/2025 - 1.4
- PDA can "fry" from radiation. Glitch script was taken from DAO. (Bazingarrey idea).
- PDA Repair Kit added (x_tekfur.nikola_x idea).
14/03/2025 - 1.3
- PDA can "fry" from electrical anomalies and Pulse Anomaly (ElCaz4dor idea).
14/03/2025 - 1.2
- Different PDA models have different chance to break, MCM configurable (Mumuskeh idea).
- Fixing the PDA after Emission and Psi Storm is now work differently - instead of showing white noise, now they just don't work, and cost to fix it depends on the PDA Model. Switching to other PDA now also work.
13/03/2025 - 1.1.1
- Compatibility hotfix for mods that also rewrite system.ltx file.
12/03/2025 - 1.1
- PDA can broke during an Emission or Psi Storm (Stalker_Boss idea).
- Code has been slightly rewritten.
- A white noise effect.
11/03/2025 - 1.0
- Initial Release.














