Skip to content

Port Voxy to Minecraft 26.3 (OpenGL) - #681

Closed
PoPoGH wants to merge 1 commit into
MCRcortex:devfrom
PoPoGH:codex/minecraft-26.3
Closed

PoPoGH wants to merge 1 commit into
MCRcortex:devfrom
PoPoGH:codex/minecraft-26.3

Conversation

@PoPoGH

@PoPoGH PoPoGH commented Sep 17, 2026

Copy link
Copy Markdown

Ports the 26.2 branch to Minecraft 26.3 with OpenGL rendering. Updates Fabric, Sodium, Iris, Lithium, Mod Menu, Chunky and LWJGL dependencies; migrates graphics references to RenderPearl; adapts the changed Sodium render signatures and model APIs; and replaces GLFW window-handle lookup with SDL.

Compatibility mixins now load only when their optional mod is installed. Obsolete access-widener entries are removed, and non-OpenGL backends disable Voxy before OpenGL initialization.

Validation:

  • Java 25 Gradle build and access-widener validation passed.
  • Two Windows/NVIDIA in-world smoke tests passed: Sodium alone, and Sodium with Iris 1.11.6 installed (no shaderpack). Each ran for 400 client ticks with a Voxy renderer, then shut down cleanly.
  • Includes an opt-in, reproducible smoke-test harness excluded from the production jar.

Limits: Vulkan rendering is not implemented. Shaderpack rendering and Vivecraft/Flashback/Nvidium compatibility have not been validated for 26.3; the latter remain older compile-only integration targets. Visual correctness and longer gameplay sessions still need review.

@PoPoGH PoPoGH closed this Sep 17, 2026
@PoPoGH
PoPoGH deleted the codex/minecraft-26.3 branch September 17, 2026 19:05
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant