Disclaimer: I am not a coder
Like the title suggest, implement a fake horizon system similar to this mod for Skyrim SE:
https://www.nexusmods.com/skyrimspecialedition/mods/184607
Implementation: render client water texture on top of ungenerated chunks.
This covers up holes in LODs (which can reveal underground structures), and enhances immersion by creating an actual horizon if render distance is low or the player is at a high elevation.
Disclaimer: I am not a coder
Like the title suggest, implement a fake horizon system similar to this mod for Skyrim SE:
https://www.nexusmods.com/skyrimspecialedition/mods/184607
Implementation: render client water texture on top of ungenerated chunks.
This covers up holes in LODs (which can reveal underground structures), and enhances immersion by creating an actual horizon if render distance is low or the player is at a high elevation.