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25 changes: 25 additions & 0 deletions server/DEVELOPER.md
Original file line number Diff line number Diff line change
Expand Up @@ -84,6 +84,31 @@ The binary lands at `server/build/test_dflash`.

---

### Native AMD HIP build

The C++ runtime also supports AMD GPUs through HIP. This native configuration was verified on a Ryzen AI MAX+ 395 (Strix Halo, `gfx1151`) with Ubuntu 26.04.1 LTS, ROCm 10.1.0 (HIP 7.16.26385), GCC 15.2, and CMake 4.2.3, using Lucebox commit `ae039d0acc2f03cd0e8cff33836ad05e4f64d310`.

Initialize the vendored dependencies, then configure and build the server:

```bash
git submodule update --init --recursive
cmake -S server -B server/build-hip -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="-isystem /opt/rocm/core-10.1/include" \
-DCMAKE_HIP_COMPILER=/opt/rocm/core-10.1/lib/llvm/bin/clang++ \
-DCMAKE_HIP_COMPILER_ROCM_ROOT=/opt/rocm/core-10.1 \
-DCMAKE_HIP_FLAGS="-isystem /opt/rocm/core-10.1/include -isystem /opt/rocm/core-10.1/include/hip" \
-DLUCE_GPU_BACKEND=hip \
-DLUCE_HIP_ARCHITECTURES=gfx1151 \
-DGGML_HIP_MMQ_MFMA=ON \
-DGGML_HIP_NO_VMM=ON
cmake --build server/build-hip --target luce_server -j4
```

Use your system ROCm paths if they differ. For Strix Halo, set `LUCE_HIP_ARCHITECTURES` to `gfx1151`. Keep a separate build directory when switching between CUDA and HIP so CMake does not reuse a cache configured for another backend.

---

## Model files

Download models before running the server:
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