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Env refactor - #3

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kastork wants to merge 22 commits into
Longhouse-Games:masterfrom
kastork:env-refactor
Open

kastork wants to merge 22 commits into
Longhouse-Games:masterfrom
kastork:env-refactor

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@kastork

@kastork kastork commented Mar 27, 2014

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Please do give this a careful once-over. I'm a little concerned that changing the Content-type of notification posts from 'text/plain' to 'application/json' might have unintended consequences. I did it because the new lobby pays attention and won't parse a JSON body if the Content-type isn't correct.

@rgould

rgould commented Mar 30, 2014

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If changing the content type has unintended consequences, then those are probably bugs :)

@rgould

rgould commented Mar 30, 2014

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Gave this a read through and it looks good. I'll try to find some time this week to do some testing and then I'll merge it. Thanks! 🍻

@kastork

kastork commented Mar 30, 2014

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"If changing the content type has unintended consequences, then those are probably bugs :)"

For sure. But such bugs don't belong to this project :) God only knows what Liferay wants.

kastork and others added 19 commits April 6, 2014 12:26
Ignore jetbrains project files.
… prepare for plans to have EGSNotifier maintain an AMQP connection rather than making web service requests.
…sometimes the separate update got to the lobby before the 'new/' response was processed.
Additional logging.
Auto-formatter.
JSLint corrections.
Provide additional configuration options
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3 participants