A hardcore-oriented fork of Improved Mobs by Flemmli97, a Minecraft mod that enhances mob AI and difficulty scaling. This fork pushes the challenge further by introducing swarm intelligence and coordinated aggression.
| Feature | Description |
|---|---|
| HIVE_MIND | When a hostile mob acquires a player target, all nearby idle hostile mobs within a configurable radius simultaneously lock onto that same player. Neutral mobs (enderman, zombified piglin, etc.) are excluded. Controlled via Hive Mind Range (default 0 = disabled) and Hive Mind Scan Cooldown (default 200 ticks / 10 seconds). Debug output available with /improvedmobs debug hivemind. |
The section below preserves the original README content for reference.
Improved Mobs mod for minecraft.
Provides challenging tweaks to mobs to make them way harder than usual
To use this mod as a dependency add the following snippet to your build.gradle:
repositories {
maven {
name = "Flemmli97"
url "https://maven.blazing-coop.net/releases"
}
}
dependencies {
//Fabric/Loom==========
modImplementation("io.github.flemmli97:improvedmobs:${minecraft_version}-${mod_version}-${mod_loader}")
//NeoForge==========
implementation("io.github.flemmli97:improvedmobs:${minecraft_version}-${mod_version}-${mod_loader}")
}