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KungFuFurby
AddMusicKFF
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More items
Comfortable display density
Compact display density
Add a bunch of filters for zero song ID checks
snes-side
#555
·
KungFuFurby
opened
Jun 11, 2026
Owner
·
·
1
Implement reduced lag from switching songs using the exact same sample pack
c++-side
new-dataversion
not-in-bleeding-edge
snes-side
#549
·
KungFuFurby
opened
May 21, 2026
Owner
·
·
Add support for 16-bit song IDs
c++-side
new-dataversion
not-in-bleeding-edge
#531
·
KungFuFurby
opened
Apr 27, 2026
Owner
·
1 of 2 tasks
·
·
Add Medic's MSU-1 PCM audio code and user defines
not-in-bleeding-edge
snes-side
spc-side
#495
·
KungFuFurby
opened
Dec 2, 2025
Owner
·
·
1
Set carry prior to adjusting tempo by $0387
spc-side
#482
·
KungFuFurby
opened
Aug 21, 2025
Owner
·
·
1
AmperSam Documentation Revamp Adaptation
documentation
not-in-bleeding-edge
#470
·
KungFuFurby
opened
May 12, 2025
Owner
·
3 of 10 tasks
·
·
Handle SFX termination in the middle of a pitch bend
spc-side
#465
·
KungFuFurby
opened
Mar 31, 2025
Owner
·
·
1
don't prepend ./ to the asar command if the asar executable isn't in pwd
c++-side
not-in-bleeding-edge
#441
·
jneen
opened
Jul 17, 2024
·
·
Set the MVOL DSP registers to $7F on song initialization
spc-side
#420
·
KungFuFurby
opened
Jan 17, 2024
Owner
·
·
1
Detect full SA-1 mapping usage
c++-side
snes-side
#416
·
KungFuFurby
opened
Dec 15, 2023
Owner
·
2 tasks done
·
·
1
1
SPC-Side Optimization Collection 2
spc-side
#412
·
KungFuFurby
opened
Oct 31, 2023
Owner
·
·
Revamped Readme
documentation
not-in-bleeding-edge
#407
·
AmperSam-git
opened
Oct 14, 2023
·
·
1
Upgrade the maximum number of SFX instruments permitted
spc-side
#406
·
KungFuFurby
opened
Oct 12, 2023
Owner
·
·
1
Add the ability to carry SFX echo from song to song
spc-side
#373
·
KungFuFurby
opened
Apr 21, 2023
Owner
·
·
1
Conditioloops
not-in-bleeding-edge
spc-side
#362
·
Torchkas
opened
Feb 28, 2023
·
·
1
Don't auto-create quantization/velocity bytes around loops
addmusic405
addmusicm
c++-side
#352
·
KungFuFurby
opened
Jan 26, 2023
Owner
·
·
1
Skip merging notes and ties on past Addmusics
addmusic405
addmusicm
c++-side
#351
·
KungFuFurby
opened
Jan 26, 2023
Owner
·
·
1
1
Add AddmusicM samples and sample groups
addmusicm
documentation
spc-side
#335
·
KungFuFurby
opened
Oct 8, 2022
Owner
·
·
Add Deep Loop Nesting support
documentation
not-in-bleeding-edge
spc-side
#329
·
KungFuFurby
opened
Sep 28, 2022
Owner
·
·
1
1
Add global volume fade
snes-side
spc-side
#298
·
KungFuFurby
opened
Jun 3, 2022
Owner
·
·
1
Add support for Codec's AMK Beta (parser version 3)
c++-side
documentation
#282
·
KungFuFurby
opened
Apr 6, 2022
Owner
·
10 of 20 tasks
·
·
1
Fix EMPTY.brr appearing in song 1's sample directory
c++-side
partially-resolved
#277
·
nyanpasu64
opened
Mar 5, 2022
Contributor
·
·
1
Refactor code, fix EMPTY.brr appearing in song 1's sample directory
c++-side
partially-resolved
#272
·
nyanpasu64
opened
Feb 13, 2022
Contributor
·
·
Fix error message, remove dead code
c++-side
partially-resolved
#271
·
nyanpasu64
opened
Feb 10, 2022
Contributor
·
·
3
VCMD Filter Collection
spc-side
#212
·
KungFuFurby
opened
Sep 13, 2021
Owner
·
1 of 16 tasks
·
·
1
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