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[WIP] A C# implementation of the Minecraft server protocol. (NET Core)

(Upcoming) Features

  • A custom plugin framework
  • Player movement/Info and chat
  • Basic chunk loading
  • Block breaking/placing
  • Other gamemodes besides creative
  • Usable Chest, furnaces and crafting
  • Low memory usage
  • Inventory management
  • Daylight and weather cycle
  • Entity physics

Goals

  • As much of the vanilla game as possible

The Obsidian Team

Contributors

Big thanks to everyone that contributed!

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[WIP] A C# implementation of the Minecraft server protocol. (NET Core)

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